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Behavioral Characteristics of
Electronic Music Fans

Overview | Process | Results | Future | Contribution | Impact

The Question

 

How are electronic music fans unique?






Expectations
Preferences
Willingness to Pay
Social Interactions
Listening Habits

Overview | Process | Results | Future | Contribution | Impact

1
 

Why ask this?



 

 

  Personal

interest in electronic music

• Career aspirations to work with electronic artists
• First-hand observations of differences between fans
• Let’s look at some interesting data…

 

Overview | Process | Results | Future | Contribution | Impact

2
 

Why ask this?

 

 

 

• A 2012 Nielsen industry report showed that digital track sales of
electronic music grew 36% vs. overall digital growth of only 5%.1

Why? It’s been around for decades…

 

Overview | Process | Results | Future | Contribution | Impact

3
 

Why ask this?



 

 

  The

IMS reported that how much an artist reaches out via Twitter
does not directly indicate the amount of followers or fans they will
gather.2

• The SME reported only 37% of marketers believe Facebook
marketing is effective. 3
Why do many electronic artists market constantly on social media?

 

Overview | Process | Results | Future | Contribution | Impact

4
 

Why ask this?

 

 

 

• The IMS also reported that popular electronic artist DJ Hardwell
increased his number of social media followers per day by 300%
while performing at Ultra Music Festival in 2013.4
Was social media promoting his live performance or vice versa?


 

Overview | Process | Results | Future | Contribution | Impact

5
 

Hypothesis:
Electronic music fans behave differently.

Overview | Process | Results | Future | Contribution | Impact

6
 

Support

• Study of 1,019 respondents
• 67% of EDM fans heard about the events that they attended via social
media (vs. 40% for other concert goers). 5
• 73% of EDM fans report that seeing friends posting about attending an
event on Facebook, Twitter, Instagram, etc. makes them want to attend
more (vs. only 36% of other concert goers). 6

 

Overview | Process | Results | Future | Contribution | Impact

7
 

The Idea

 

 

 

• Collect data
capable of
highlighting the
differences
between fans
• Expand on the
Eventbrite study
by focusing on
recorded music
and digital
interaction rather
than live

• Discover behaviors about
new industry practices (e.g.
streaming, “name your own
price” albums, tiered
payments & added value
products)

• Analyze and organize the
data to provide value for
any artist, individual, or
company participating in
music business

Overview | Process | Results | Future | Contribution | Impact

8
 

3 Phases
1. Design

2. Collection

3. Analysis

Overview | Process | Results | Future | Contribution | Impact

9
 

Phase 1: Design

 

 

 

Quantitative + Qualitative options
Survey Tools









Google Forms
Zoomerang
SurveyGizmo
SurveyMonkey Gold

No question limits
No response limits
Filtering
Comparing






Data export
Text analysis
Data trends
Individual analysis


 

Overview | Process | Results | Future | Contribution | Impact

10
 

Phase 1: Design

 

 

 

Research of Survey Methodology





Confidence Intervals
Sample Design
Mode Effects
Question & Format Biases

Survey Evaluation




Trial respondents
Feedback
Analysis tools testing

Final Draft



16 Questions
Includes some demographics

Overview | Process | Results | Future | Contribution | Impact

11
 

Phase 2: Collection

 

 

 

Online Distribution & Personal Requests

• 62 Music & Audio Forums
• Targeted music, entertainment, and media fans of all types

Running length of 2 weeks
Responded to questions and defended integrity




478 Comments generated
Debates about methodology
More feedback


 

Overview | Process | Results | Future | Contribution | Impact

12
 

Phase 2: Collection

 

 

 

Total number of respondents:
 


 

4,404
Overview | Process | Results | Future | Contribution | Impact

13
 

Phase 3: Analysis
Using survey tools:





Filters
Comparing
Trends
Multiple variable analysis

Applying research:



Statistics, odds ratios, probabilities, etc.
Comparing to outside studies

Let’s look at some selected data…

 

Overview | Process | Results | Future | Contribution | Impact

14
 

What is your preferred music genre?
36%
26%

25%
13%

Rock

Electronic

Hip Hop

*Others

*Includes: Pop, R&B, Folk, Jazz, Country & Classical
 

Overview | Process | Results | Future | Contribution | Impact

15
 

Would you buy music that is legally
available to stream for free?

 

 

 

35%
30%
25%
20%
15%
10%
5%
0%
Yes, Digital

Yes, Physical
Electronic

No

Other Genres

Overview | Process | Results | Future | Contribution | Impact

16
 

When you purchase music, which
formats do you seek?

 

 

 

128kbps MP3
320kbps MP3
Uncompressed/Lossless
CD
Vinyl

0% 10% 20% 30% 40% 50% 60% 70% 80%
Electronic

Other Genres

Overview | Process | Results | Future | Contribution | Impact

17
 

What is your favorite way to listen to
music online?

 

 

 

Other Genres
SoundCloud
13.97%

Pandora
12.76%

YouTube
38.86%

Spotify
34.40%

Overview | Process | Results | Future | Contribution | Impact

18
 

What is your favorite way to listen to
music online?

 

 

 

Electronic
Pandora
Spotify 6.43%
20.62%

SoundCloud
46.01%

YouTube
26.94%

Overview | Process | Results | Future | Contribution | Impact

19
 

How many hours per day do you spend
engaged in listening to music?

 

 

 

50%
40%
30%
20%
10%
0%
<
 1
 hour
 

1-­‐3
 
Electronic

3-­‐6
 

>
 6
 

Other Genres

Overview | Process | Results | Future | Contribution | Impact

20
 

How many different artists do you
listen to in a given week?

 

 

 

50%
40%
30%
20%
10%
0%
1-­‐5
 

5-­‐20
 
Electronic

20-­‐50
 

50+
 

Other Genres

Overview | Process | Results | Future | Contribution | Impact

21
 

How much have you spent on recorded
music in the past year?

 

 

 

• Electronic Fans:

• Other Genre Fans:

$146.70
$174.40

Overview | Process | Results | Future | Contribution | Impact

22
 

How many times per month do you
share music on social media?

 

 

 

• Electronic Fans:

• Other Genre Fans:

8.73
6.04

Overview | Process | Results | Future | Contribution | Impact

23
 

Age Bias?
80%

 

 
70%

 
60%
50%
40%
30%
20%
10%
0%
< 18 years

18-30
Electronic

31-45

46-65

> 65

Other Genres

Overview | Process | Results | Future | Contribution | Impact

24
 

Recap



 

  Electronic

 

fans are…

• Listening to more artists and more music overall
• Spending less (on recorded music), but sharing more
• Engaging more with digital formats
• Listening on separate platforms

Overview | Process | Results | Future | Contribution | Impact

25
 

Critique of Process
Feedback from respondents:




478 Comments generated
Debates about design and methodology
Necessary for continued interest in the survey

Critique:
“It’s discouraging because I cant choose which one of a few
styles I prefer the most. If someone reluctantly chooses only
one, you will not have true information. For example, a jazz and
folk fan may select jazz, but he might act differently than a
fan of jazz only.”

Overview | Process | Results | Future | Contribution | Impact

26
 

Critique of Process
2,891 Single question skips out of 70,464 question prompts
• 4.01% Skip Rate
90,559 individual responses, including 36,348 open responses
• Limited survey tools for open response analysis
• Unexpected number of results
• Cost of time
• Despite some inherent bias, I was happy with results

 

Overview | Process | Results | Future | Contribution | Impact

27
 

Next Steps
Press & Publishing
• Write article geared toward the public
• Easily digestible infographic
• Use help from Berklee to market the results

Overview | Process | Results | Future | Contribution | Impact

28
 

Relevance to the Industry






Marketers
Record Labels
Retail Outlets
Independent & DIY Artists
Anyone interested in experimenting with alternative
release tactics

Overview | Process | Results | Future | Contribution | Impact

29
 

Impact on Me
• Learned much more about statistics, marketing, etc.
through research
• Learned about how to analyze data sets
• Learned about methodology and bias issues

Overview | Process | Results | Future | Contribution | Impact

30
 

Impact on Me
• Gave me a tool to market myself – especially if the information
can be publicized
• Gave me insight into the mind of electronic music fans
• Better informed to consult and develop strategies for
artists, labels, etc. regarding pricing, release methods,
social media, etc.

Overview | Process | Results | Future | Contribution | Impact

31
 

Thank You

Works Cited
1.

http://www.businesswire.com/news/home/20130104005149/en/Nielsen-Company-Billboard%E2%80%99s-2012-MusicIndustry-Report

2.

http://www.internationalmusicsummit.com/img/stand_alone_files/file/original/ims-business-report-2013-final2-10.pdf

3.

http://www.socialmediaexaminer.com/SocialMediaMarketingIndustryReport2013.pdf

4.

http://www.internationalmusicsummit.com/img/stand_alone_files/file/original/ims-business-report-2013-final2-10.pdf

5.

http://blog.eventbrite.com/edm-fans-are-not-your-average-music-fan/

6.

http://blog.eventbrite.com/edm-fans-are-not-your-average-music-fan/