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Culminating
Experience
EP:
Finding
Colors
Yohahn
Jo
ABSTRACT
The
proposed
project
includes
eight
tracks
in
genres
of
Pop/R&B/Electro.
As
a
producer
and
a
songwriter,
I
collaborated
with
nine
musicians
to
create
these
tracks.
Jo
2
I.
Introduction
For
this
project,
I
have
written,
produced,
mixed,
and
mastered
eight
tracks.
By
using
the
techniques
learned
at
Berklee
Valencia,
I
collaborated
with
nine
musicians
to
create
an
EP.
The
eight
tracks
will
be
used
as
a
portfolio
to
promote
myself
as
a
musician
and
a
producer.
The
EP
is
in
style
of
R&B,
Hip-‐Hop,
Pop,
Jazz
and
Electronic
Dance.
II.
The
Work
List
of
Tracks:
Bodywalk
Bodywalk
is
an
R&B
track
with
house
rhythm.
For
the
kick
drum,
I
used
simple
808-‐
kick
sound.
The
instrumentation
and
arrangement
are
very
simple
in
this
track.
In
order
to
make
more
interesting
track,
lots
of
vocal
harmonies
are
added.
Collaborator(s):
Guitar:
Juancristobal
Aliaga
Vocal:
Daniel
Omphroy
Lover
This
is
a
jazz
tune
arranged
into
Neo-‐Soul/R&B.
The
original
tune,
written
by
Djudju
Hartono,
was
recorded
in
December
2013.
Using
the
recorded
track,
I
rearranged
the
song
and
designed
drum
loops.
Then
the
melody
was
written
to
fit
into
the
song.
The
inspiration
comes
from
Nujabes
and
Musiq
Soulchild.
Collaborator(s):
Vocal
-‐
Daniel
Omprhoy
Bass
–
Max
Ridley
Guitar
–
Peter
Conolly
Piano
–
Djudju
Hartono
Jo
3
The
First
This
is
a
Jazz/Hip-‐Hop
tune
with
an
electronic
twist.
I
used
John
Blackwell’s
drum
loops
recorded
in
Fall
2013,
and
manipulated
different
samples
to
create
interesting
textures
to
the
music.
The
track
contains
glitch
sounds
that
serve
as
percussions
and
effects.
In
the
track,
a
lot
of
the
glitch
sounds
are
created
by
time
stretching
the
clicks
or
drums
by
four
times,
and
then
I
chopped
transients
and
arranged
those
transients
into
a
rhythm.
For
more
information
on
time-‐stretching
and
chopping
sample,
please
refer
to
the
Innovation
Aspects
section.
This
track
is
called
‘The
First,’
because
this
is
the
first
track
collaborated
with
Djudju
Hartono.
Collaborator(s):
Co-‐Producer
–
Djudju
Hartono
Drum
–
John
Blackwell
Soundscape
This
is
a
one-‐minute
soundscape,
which
conveys
the
emotion
of
being
happy
in
one-‐
minute.
I
used
80’s
synth
sound
to
create
the
excitement.
I
placed
the
synth
on
the
fourth
beat,
thus
creating
a
continuous
excitement.
I
used
different
samples
to
control
the
dynamics
of
the
whole
song.
Collaborator(s):
String Arrangements – Anze Rozman
Singer/Songwriter – Daniel Omphroy
One
Step
This
track
was
inspired
by
Prince,
which
we
created
Prince-‐like
groove,
then
we
developed
into
a
new
piece.
This
song
contains
more
harmonic
variations
and
sound
Jo
4
changes.
Since
a
lot
of
commercial
electronic
music
contains
repeated
same
chord
progression,
I
wanted
to
create
a
track
that
is
more
interesting
harmonically.
The
song
form
is
A-‐B-‐C-‐A-‐B-‐C-‐C.
A-‐section
contains
funky
groove
and
chord
progression,
which
is
followed
by
80’s
pop-‐music
sounds
in
B-‐section.
Then,
the
C-‐section
contains
more
modern
electronic
music
groove
and
sounds.
This
track
was
tied
together
by
the
bass
sound
and
the
same
drum
loop.
Despite
a
lot
of
changes,
the
drum
pattern
stays
the
same
throughout
the
song.
Collaborator(s):
Co-‐Producer
–
Djudju
Hartono
I
Just
Want
To
This
track
is
the
most
commercial
track
in
this
EP.
Using
Michael
Jackson’s
tracks
as
a
reference,
we
created
funk-‐pop
songs.
By
working
with
multiple
musicians,
we
were
able
to
create
a
catchy
hook
as
well
as
catchy
instrumentation.
Varying
rhythms
make
the
keeps
the
song
interesting
throughout
the
song.
Also,
the
Daft
Punk-‐like
rhythm
guitar
adds
extra
groove
to
the
song.
Collaborator(s):
Singer/Songwriter
–
Daniel
Omprhoy
Guitar
–
Jad
El
Alam
Co-‐Producer/Songwriter
–
Djudju
Hartono
I’m
Not
Tired
This
track
uses
alternative
rock
groove
with
electro-‐house
sounds.
The
track
contains
one
main
bass
line
and
one
guitar
chord.
Despite
the
simplicity
of
the
song,
I
used
different
sounds
and
effects
to
keep
the
song
interesting.
I
wanted
to
create
a
piece
that
I
am
not
familiar
with.
This
is
my
interpretation
of
alternative
rock.
Collaborator(s):
Guitar
–
Tyler
Sasso
Jo
5
Bass
–
Haojun
Qi
Gotta
Get
Up
This
is
a
vocal
version
of
the
song
The
First.
Collaborator(s):
Sniger/Songwriter
–
Daniel
Omphroy
III.
Innovative
Aspects
I
used
different
techniques
to
create
and
mix
tracks.
For
the
track
‘The
First,’
I
designed
Sidechain
EQ1,
which
the
EQ
frequency
is
triggered
by
the
drum
track.
In
order
to
do
this
I
used
Envelope
Follower
effect
in
Max
For
Live,
which
is
placed
on
the
drum
track.
Figure
1
Envelope
Follower
in
Ableton
Live
1
http://www.bluecataudio.com/Tutorials/Tutorial_Dynamics_EQ/
Jo
6
Then
the
Envelope
follower
is
linked
to
the
frequency
of
low
pass
filter
on
the
EQ.
Figure
2
EQ
in
Ableton
Live
By
using
this
technique,
I
was
able
to
keep
the
mid
and
high
frequency
information.
This
idea
is
same
as
sidechain
compression,
however,
with
this
sidechain
EQ,
I
can
be
more
specific
with
which
frequency
information
I
want
to
remove
at
specific
time
points.
In tracks ‘I Just Want To’, ‘One Step’, and ‘The First,’ manipulated short (less than 2
seconds), to create glitch percussive sounds.
Instead of using Hi-Hats, cymbals or other percussion samples, I used a simple click
sounds. Once I selected click samples, using Ableton’s warp feature, I stretched the
samples. By choosing different warp modes, the sounds can vary.
Jo
7
Figure
3
Warp
Mode
in
Samples
Figure
4
Original
Sample
and
Warped
Sample
These
stretched
samples
are
then
cut
into
sizes
that
I
need
and
then
arranged
into
a
loop.
IV.
New
Skills
Acquired
The
production
of
the
EP
gave
me
an
opportunity
to
improve
as
a
musician
and
a
producer.
As
a
producer
and
arranger,
I
designed
numerous
sounds
for
the
songs,
in
which
about
30%
of
the
sounds
are
designed
by
me.
Also,
all
of
the
tracks
are
arranged
and
written
by
me
along
with
the
help
of
others.
As
a
result
of
this
project,
I
have
become
a
better
producer
and
an
arranger.
Also,
I
learned
various
music
theories
through
other
performance
students,
which
I
now
have
deeper
understanding
of
my
music.
Jo
8
V.
Challenges
There
were
many
challenges
faced
during
this
project.
The
source
of
the
problem
came
from
collaboration.
The
tracks
‘Gotta
Get
Up’,
‘I
Just
Want
To’,
‘Bodywalk’,
and
‘Lover’
served
as
a
promotion
track
for
Daniel
Omphroy.
In
order
to
meet
the
needs
of
the
singer
and
the
business
partner,
I
had
to
adjust
these
tracks
multiple
times.
Through
collaboration,
we
wanted
to
create
commercial
tracks
with
memorable
hooks.
In
the
end
we
were
able
to
create
tracks
that
captures
Daniel
Omphroy’s
strength
as
a
singer.
I
wanted
all
of
the
tracks
to
be
interesting
to
listen
to
throughout
the
whole
song.
In
order
to
maintain
the
interest
following
actions
were
taking:
-‐
Melodies
were
changed/Solos
were
added
-‐
Rhythms
and
arrangements
were
changed
in
the
second
verse
and
the
second
chorus
-‐
Extra
layers
of
sounds
were
added
in
the
later
parts
of
the
songs
VI.
Future
Ramification
This
EP
will
be
used
as
a
portfolio
to
promote
myself
as
a
producer
and
a
songwriter.
How
will
this
be
promoted?
Understanding
the
Current
Market
and
Promoting
the
Tracks
According
to
The
Recording
Industry
Association
of
America23,
U.S.
music
industry
has
been
getting
smaller
every
year.
In
1999,
the
revenue
of
U.S.
2
Joshua
P.
Friedlander,
“News
and
Notes
on
2013
RIAA
Music
Industry
Shipment
and
Revenue
Statistics,”
The
Recording
Industry
Association
of
America,
http://76.74.24.142/2463566A-‐FF96-‐E0CA-‐2766-‐72779A364D01.pdf,
May
1,
2014
3
Anonymous,
“2008
Consumer
Profiles,”
The
Recording
Industry
Association
of
America,
http://76.74.24.142/CA052A55-‐9910-‐2DAC-‐925F-‐27663DCFFFF3.pdf,
April
30,
2014
Jo
9
music
industry
was
$14.5
billion,
and
in
2013,
it
was
$7
billion.
There
have
been
decreasing
trends
in
physical
sales
(i.e.
CD)
and
digital
downloads,
and
an
increasing
trend
in
streaming
and
performance
rights.
The
trend
indicates
that
the
access
to
music
is
getting
cheaper,
and
the
recorded
music
is
used
to
promote
other
products,
which
artists
use
their
songs
to
promote
their
live
shows.
Based
on
the
above
information,
I
have
come
up
with
following
options
for
promotions:
i.
Contacting
record
labels
a. The
tracks
worked
with
Daniel
Omphroy
will
serve
as
the
main
promotion
as
a
producer.
As
these
tracks
contain
lyrics
and
hooks,
I
believe
that
these
tracks
can
serve
as
a
portfolio
for
record
labels
and
publishers.
b. This
is
the
most
traditional
way.
The
problem
is
that
most
U.S.
record
labels
do
not
accept
demos
anymore,
since
most
unsigned
artists
can
promote
themselves
without
the
help
of
the
record
labels.
Despite
the
losing
trend,
I
will
collaborate
with
Jane
Kim
to
distribute
my
songs
to
people
in
record
labels
and
publishing
companies.
c. In
Asian
market,
the
record
labels
are
heavily
involved
in
artist
development.
For
example,
in
Korea,
record
labels
manage
the
artists
since
they
are
young,
where
the
artists
are
trained
since
young
age.
They
are
looking
for
cheaper
ways
to
produce
music,
where
they
hire
in-‐house
producers.
Again,
I
will
collaborate
with
Jane
Kim
to
distribute
my
songs
to
Asian
companies
ii.
Direct
Promotions
Jo
10
a. The
other
tracks
will
be
promoted
under
the
name
of
Pom3lo.
(soundcloud.com/pom3lo)
b. In
order
to
create
more
online
presence,
I
have
been
working
on
remixes.
I
believe
that
people
are
more
likely
to
listen
to
the
songs
that
already
have
some
presence.
These
remixes
are
released
on
soundcloud,
and
beatport.
c. These
tracks
will
be
released
free
in
order
to
create
more
presence
online.
d. There
are
Youtube
users
who
make
short
films
and
movies.
In
order
to
help
them
promote
their
movies.
I
will
contact
the
youtube
users
so
that
they
can
use
my
tracks
in
their
movies.
e. I
will
be
arranging
live
performance
with
Djudju
Hartono
for
future
performances;
VII.
Conclusion
The
collaborative
endeavor
to
create
an
EP
was
a
valuable
experience
for
both
collaborators
and
myself.
In
the
end
I
wanted
to
create
an
experience
that
involves
the
Berklee
Valencia
community.
As
a
producer
on
budget,
I
do
not
have
that
many
opportunities
to
work
with
other
musicians.
Based
on
the
musicians’
style,
I
created
eight
tracks,
which
shows
their
own
colors.
Jo
11
VIII.
Works
Cited
Andrews,
Ian, “Post-‐digital
Aesthetics
and
the
return
to
Modernism”
http://ian-‐
andrews.org/texts/postdig.html,
April
13,
2014
VIII.
Resources
Used
Berklee
Valencia
Studios
Ableton
Live
9
Native
Instrument
Komplete
9
Izotope
Trash
2
Izotope
Ozone
Pro
Tools
10/11
IX.
List
of
Collaborators
Daniel
Omphroy
Jane
Kim
Djudju
Hartono
Juancristobal
Aliaga
Max
Ridley
Peter
Conolly
Anze
Rozman
Jad
El
Alam
Tyler
Sasso
Haojun
Qi
Media of