Timothy  M.  Shull,  Jr.     Berklee  College  of  Music   Valencia  Campus     Music  Technology  Innovation     Master’s  Culminating  Experience       Introduction     My  time  at  Berklee  Valencia  has  been  one  filled  with  personal  growth  as  a  musician,   a  technologist,  as  a  creative  artist  and  as  an  individual  in  relationship  to  the  world   around  me.    The  four  years  prior  to  my  time  here  were  characterized  by  a  struggle   with  music  that  grew  out  of  personal  hardships  and  resulted  in  both  creative  anxiety   and  performance  anxiety  and  ultimately  inactivity  and  writer’s  block.    I  chose  to   pursue  a  master’s  in  Music  Technology  Innovation  here  at  Berklee  Valencia  because   I  felt  that  this  program  would  offer  me  the  opportunity  and  resources  to  more   skillfully  use  technology  to  overcome  these  struggles.    Originally,  my  plan  for  my   Culminating  Experience  was  to  build  a  website  that  would  generate  algorithmic   music  based  off  of  user  input.    As  the  year  progressed,  I  came  to  realize  that  the   Culminating  Experience  project  would  offer  me  the  perfect  opportunity  to  force   myself  to  overcome  my  creative  anxiety  in  a  systematic  way  and  build  a  process  that   will  help  me  in  all  of  my  future  creative  endeavors.         The  Work   It  is  for  this  reason  that  I  eventually  chose  to  change  from  my  originally  planned   project  to  one  that  would  allow  me  to  focus  on  writing  music  and  developing  and   refining  the  set  of  tools  that  I  am  using  to  make  music.    For  the  physical  tools  that  I   am  using,  part  of  the  project  has  been  to  develop  a  production  and  performance   setup  that  can  be  used  to  create  high  quality  recordings  from  start  to  finish  outside   of  a  studio  as  easily  as  it  can  be  used  for  live  performance.    The  setup  that  I  have   developed  uses  a  MacBook  pro  running  Ableton  Live,  Max  for  Live  and  Resolume  at   its  core  with  a  UAD  Apollo  Twin  Duo  low  latency  thunderbolt  audio  interface  to   process  incoming  audio  from  an  electric  guitar  or  bass  and  a  vocal  microphone  in   real  time.    For  MIDI  input,  sequencing  and  live  triggering,  I  have  chosen  to  use  the   Ableton  Push  because  of  the  benefits  it  offers  as  a  powerfully  integrated  Ableton   Live  control  surface.    During  my  work,  I  have  used  this  setup  extensively  for   recording  and  production  on  my  own  and  with  others.    As  the  project  has   progressed,  however,  under  the  instruction  of  my  advisors  and  through  my  own   realizations,  my  focus  has  shifted  away  from  the  technical  aspects  of  the  setup  and   its  potential.    The  concentration  of  the  project  is  now  on  my  writing  and  production   process  and  the  ways  that  I  am  using  these  tools  to  combine  my  knowledge  and   skills  with  Ableton,  Max/MSP,  Max  for  Live,  Pro  Tools,  synthesis,  songwriting  and   instrumental  performance.    The  music  I  have  chosen  to  write  is  music  that  is  cross-­‐ genre  stylistically,  combining  elements  of  indie  rock,  hip-­‐hop  and  various  styles  of   electronic  music.    In  my  experience,  the  general  approach  used  for  each  of  these   styles  of  music  is  very  different.    Because  I  learned  how  to  make  these  styles  of   music  in  very  separate  social  contexts  and  I  also  generally  enjoy  these  styles  of   music  in  very  different  social  contexts,  joining  them  together  has  presented  some   difficulties.    Because  of  this,  I  have  spent  a  lot  of  time  paying  close  attention  to  which   production  approaches  and  creative  techniques  have  been  most  beneficial  to  me.     The  work  in  its  current  state  has  now  been  thinned  down  to  the  production  of  three   pieces  of  hybrid  electronic  music,  instrumental  music  and  songwriting,  with   particular  focus  on  one  song.    Each  song  has  presented  its  own  difficulties  and  been   finished  through  similar  but  unique  approaches.      To  assist  my  production,  I  have   also  developed  a  number  of  Max  and  Max  for  Live  patches  that  I  have  used  along  the   way  in  the  sound  design  and  creative  process.         Innovative  Aspects   For  me,  the  most  innovative  aspect  of  this  project  is  the  production  approach  that  I   have  developed  that  utilizes  all  of  the  software  tools  that  have  now  become  industry   standards  but  combines  them  in  a  unique  way.    This  attribute  of  my  project  is  more   progressive  on  a  personal  level  because  I  feel  that  each  musician/artist  must  find   their  own  path  and  negotiate  the  tools  they  are  using  in  their  own  different  way.    In   relationship  to  the  rest  of  the  world,  this  project  is  advanced  in  that  it  is  an   interesting  application  of  a  number  of  new  tools  and  technologies  towards  the   production  of  an  uncommon  synthesis  of  musical  styles.    For  example,  many  people   are  probably  using  z3ta  2+  combined  with  Ableton  Live,  but  to  increase  the   customization  within  z3ta  2+,  I  modified  a  simple  tool  in  Max/MSP  to  be  able  to   draw  and  save  my  own  wavetables,  a  feature  not  included  in  z3ta.         New  Skills  Acquired   The  main  skill  that  I  have  been  focusing  on  developing  for  the  past  few  months  is  the   stage  of  creativity  in  music  that  comes  after  the  initial  ideation  phase.    One  common   creative  adage  is,  “write  hot,  edit  cold”.    The  “edit  cold”  part  in  relationship  to  music   can  be  a  very  large  and  hazy  phase  of  the  process.    The  ability  to  develop  a  vision  for   the  end  goal  that  remains  flexible  but  is  strong  enough  to  generate  a  plan  for  project   management  is  an  essential  part  of  this  phase.    Even  though  it  has  long  been   recognized  as  such,  more  and  more  creative  rhetoric  these  days  is  pointing  towards   creation  as  a  combinatorial  process  that  culls  various  sources  and  results  in  a   patchwork  of  pastiches1.    In  music,  one  extreme  of  this  spectrum  can  be  represented   by  the  musical  mash-­‐ups  created  by  mixing  DJs  and  the  other  extreme  can  be   represented  by  a  virtuosic  jazz  instrumental  solo  that  weaves  together  various   quotations  from  any  number  of  sources  in  real  time,  on  both  the  micro-­‐  and  macro-­‐   levels  of  melody.    The  creative  process  that  I  have  developed  around  this  idea  and   refined  during  the  course  of  this  project  is  one  that  takes  as  source  material  any   musical  idea  that  I  have  generated  at  any  time  over  the  past  year  and  combines  it   with  any  other  idea  made  during  this  time.    This  process  is  then  iterated  to  create   large  structures  and  repeated  until  enough  source  material  has  been  generated.     From  there,  the  source  material  is  arranged  and  re-­‐arranged  until  it  feels  complete.       Over  the  course  of  the  year  I  generated  over  70  Ableton  Live  sessions.    These   sessions  varied  in  size  and  complexity  and  source.    For  instance,  for  some  of  these   sessions  I  worked  with  the  intention  of  sequencing  a  MIDI  drum  beat  by  hand  (i.e.   not  playing  it  with  drum  pads,  but  drawing  in  the  notes)  that  sounded  as  close  to  the   sound  of  a  real  drummer  as  possible.    Some  were  created  during  collaborative  music   production  sessions  that  included  network  synced  instances  of  Ableton  Live   combined  with  live  processed  guitars  and  real-­‐time  drum  sequence  programming.     From  there,  once  I  had  amassed  a  large  resource  of  these  sessions,  I  exported  WAV   files  of  each  idea  and  created  a  spreadsheet  with  information  including  key,  tempo,   qualitative  descriptions  and  other  pertinent  details.    I  then  created  Ableton  sessions   and  combined  anywhere  from  3  to  7  ideas  and  set  them  back-­‐to-­‐back  to  listen  and   compare.    After  trying  different  combinations  and  re-­‐arranging  the  ideas,  I  began   creating  large  Ableton  sessions  with  each  track  from  the  source  sessions  combined.     In  these  sessions  I  created  new  potential  song  sections  by  trying  out  combinations   of  each  clip  in  Ableton’s  session  view.    From  there,  I  created  rough  arrangements   and  then  systematically  refined  them  by  working  one  section  at  a  time.    The  next   step  was  to  export  each  track  into  Pro  Tools  to  begin  mixing.    At  this  point,  if   necessary,  I  also  continued  the  process  of  adding  tracks  or  parts  until  the  mix  was   finished.       With  this  process,  I  can  very  easily  separate  the  ideation  stage  of  music   making  from  the  editing  stage  of  music  making.    The  reason  why  this  particular   process  is  so  invaluable  to  me  is  because  it  allows  me  to  use  the  instantaneous   inspiration  that  comes  from  free  improvisation  but  then  look  back  on  it  from  a   macro-­‐view  and  find  new  associations,  ultimately  refining  the  work  and  smoothing   out  the  rough  edges.    To  explicitly  state  this  process  may  seem  like  it  puts  into   words  what  other  people  do  intuitively.    However,  it  is  exactly  this  explicit   understanding  through  which  I  have  become  much  more  confident  in  my   musical/artistic  personality.       What  I  have  not  mentioned  in  the  discussion  so  far  are  all  of  the  technical   skills  that  I  have  developed  over  the  course  of  this  year  that  feed  this  ability  and  this   process.    These  skills  include,  but  are  not  limited  to:  sound  design  using  Max/MSP,   z3ta  2+,  FM8,  Massive,  and  countless  other  plugins;  electronic  music  production   using  Ableton;  effective  and  creative  use  of  various  MIDI  controllers;  studio   recording  skills  that  allow  me  to  confidently  work  in  large  or  small  studios  and  work   with  high-­‐quality  mics,  mic  pres,  and  other  equipment;  music  production  and   processing  using  Pro  Tools;  and  mixing  and  mastering  using  a  wide  assortment  of   plug-­‐ins  and  outboard  gear.    Without  the  advances  I  have  made  this  year  in  these   technical  areas  that  were  prompted,  guided  and  aided  by  the  teachers  here,  I  would   not  be  where  I  am  with  my  own  creative  process.         Challenges   When  setting  out  on  this  project,  I  knew  that  I  would  have  to  face  the  issues  with   creative  anxiety  that  I  have  struggled  with  and  the  hindrances  that  they  present  to   my  productivity.    Eric  Maisel  is  a  PhD  psychotherapist  who  has  written  books  about   the  issue  of  creative  anxiety.    In  his  book  Mastering  Creative  Anxiety2,  he  outlines  24   generalized  sources  of  creative  anxiety,  which  include  the  anxiety  of  failing,  the   anxiety  of  ego  bruising,  and  the  anxiety  of  surviving.    Most  people  experience  some   levels  of  basic  anxiety  at  the  very  least  as  a  result  of  physiological  mechanisms.    I   have  struggled  with  varying  degrees  of  difficult  and  sometimes  overwhelming  levels   of  anxiety.    As  an  adult,  this  issue  has  become  deeply  intertwined  with  my   professional  and  artistic  pursuits  as  a  musician.    It  is  for  this  reason  that  I  knew  that   I  had  to  take  the  opportunity  of  the  Culminating  Experience  to  work  to  overcome   this.    I  have  found  that  the  solution  to  this  for  me  lies  with  technology.    Ableton  Live   presents  an  important  solution  to  problems  at  the  stage  of  ideation  by  providing  me   with  the  ability  to  quickly  and  easily  prototype  many  musical  ideas  and   subsequently  trying  many  combinations  to  further  develop  them.    When  combined   with  the  Push,  I  can  interact  with  Ableton  in  a  more  tactile  mode  of  creation  that  is   closer  to  the  improvisatory  nature  of  idea  generation  with  the  guitar  that  I  am  used.     The  next  problem  is  the  issue  of  sound  quality.    Sound  quality  is,  for  me,  an   important  subconscious  aspect  of  feeling  like  an  idea  should  be  pursued  further.     This  is  where  the  MacBook  and  the  UAD  Apollo  Twin  come  in.    With  these,  I  can  hear   the  ideas  in  a  high  quality  sound  format  instantly  and  I  can  combine  acoustic   instruments  and  vocals  with  ideas  generated  within  the  software  domain.    I  do  not   have  to  demo  the  ideas  in  a  low-­‐quality  format  and  imagine  what  it  is  going  to  sound   like  when  I  have  the  chance  to  record  them  in  the  studio.    Another  major  problem   that  I  have  encountered  is  the  question  of  where  to  go  with  an  idea.    Thanks  to   increased  digital  storage  capacity,  I  can  generate  ideas,  save  them  for  as  long  as   necessary,  and  revisit  them  as  often  as  I  want  to  see  if  they  work  with  more  recently   created  ideas.    The  final  hurdle  presented  is  finalizing  a  piece  of  music  to  a   professional  level.    This  is  where  Pro  Tools  and  mixing/mastering  plug-­‐ins  come  in.     With  these  tools,  I  can  take  arrangements  and  refine  them  to  the  level  of  commercial   release  all  on  my  laptop.    This  is  something  that  I  did  not  feel  I  was  able  to  achieve   prior  to  my  time  here  at  Berklee.           One  unexpected  challenge  that  I  encountered  was  the  need  to  re-­‐learn  how  to   work  with  others  on  my  own  music.    Because  of  my  personal  journey  with  my  own   music  creation,  before  coming  to  Berklee  Valencia  it  had  been  a  long  time  since  I  had   worked  with  others  on  my  own  music.    This  project  has  made  me  realize  that  I   cannot  do  all  of  these  tasks  on  my  own  and  that  I  need  help.    It  has  also  made  me   realize  that  the  end  product  is  greater  than  the  sum  of  the  parts  when  other  people   are  involved.    I  have  worked  with  Ben  Cantil,  Ben  Houge,  Ganavya  Doraiswamy,  Ian   Kagey,  Michael  Sean  Harris,  Ryan  Renteria,  and  Will  Clark  at  varying  stages  of  this   project.    The  work  that  I  have  done  with  these  collaborators  has  been  both  fulfilling   and  invaluable  to  my  progress.    Another  unexpected  challenge  has  been  time   management  and  the  process  of  alternating  between  helping  others  on  their   projects  and  then  returning  to  my  own  work.    In  many  other  areas  of  my  life,  time   management  is  not  an  issue.    Being  adaptive  to  the  ups  and  downs  and  differing   demands  that  my  time  here  has  presented  is  a  skill  that  I  have  been  forced  to  refine   because  without  it  l  would  not  have  been  able  to  keep  up.    For  me,  mental  and   creative  energy  is  a  limited  resource  from  day  to  day  and  time  constraints  add  to   this  tremendously.    For  many  of  these  issues,  the  act  of  intuitively  dealing  with  the   problem  has  helped  me  to  find  solutions  in  a  more  efficient  way.           Future   This  project  has  grown  from  a  simple  exercise  into  a  holistic  learning  experience.    I   have  chosen  to  discuss  this  project  here  in  a  way  that  reflects  my  subjective  internal   experience  in  place  of  describing  technical  details  because  I  feel  this  more   accurately  communicates  how  important  this  project  is  to  me.    Because  of  the  time  I   have  spent  here,  I  have  learned  to  incorporate  technology  into  my  life  as  a  creative   individual  and  an  aspiring  professional  in  a  way  that  is  more  seamless  and  more   intuitive.    To  assimilate  to  ever-­‐changing  technologies  is  to  make  them  work  on  our   own  individual  terms  instead  of  those  dictated  to  us  by  the  user  manual.    The  future   of  this  project  is  creating  more  music  with  this  understanding  and  this  fearlessness;   it  is  incorporating  this  method  of  music  production  into  my  daily  life;  it  is  moving   this  music  over  into  the  realm  of  performance;  and,  finally,  it  is  using  this  project  as   a  stepping-­‐stone  outside  of  myself  to  be  able  to  connect  with  others.    For  the  lessons   that  I  have  learned  during  this  project  to  become  second  nature,  I  must  make  them   part  of  my  everyday  practice.    It  is  in  this  way  that  I  can  let  go  of  the  things  that  have   been  mental  barriers  and  allow  them  to  become  a  source  of  inspiration,  motivation   and  creativity.           Footnotes     1.    Popova,    “Networked  Knowledge  and  Combinatorial  Creativity,”   http://www.brainpickings.org/index.php/2011/08/01/networked-­‐knowledge-­‐ combinatorial-­‐creativity.     2.    Maisel,  Mastering  Creative  Anxiety  –  24  Lessons  for  Writers,  Painters,   Musicians  and  Actors  from  America’s  Foremost  Creative  Coach  (California:  New  World   Library,  2011)