Culminating  experience:                 Sound  guide  and  analysis  of  the  movie   How  to  Train  your  Dragon                                                 Carlos  Alberto  González  Herrera   Scoring  for  Films,  Television  and  Videogames   Berklee  Valencia  2014           Introduction:     How   to   Train   Your   Dragon   is   an   American   3D   computer-­‐animated   action-­‐fantasy   film  released  in  2010  by  DreamWorks  Animation.  The  film  was  directed  by  Chris   Sanders   and   Dean   DeBlois,   produced   by   Bonnie   Arnold   and   Scored   by   John   Powell.  The  script  and  context  of  the  movie  are  loosely  based  on  the  British  book   series  of  the  same  name  by  Cressida  Cowell.       The   story   of   How   to   Train   Your   Dragon   takes   place   in   Berk,   a   fictional   island   where  a  tribe  of  Vikings  is  settled  down.  These  Vikings  have  been  in  fighting  the   constant  raids  of  the  dragons  for  generations.   Hiccup,  a  young  Viking  and  son  of  the  tribe’s  chief,  dreams  with  killing  his  first   dragon,   to   earn   the   respect   of   his   fellow   villagers;   but,   when   he   manages   to   capture  his  first  dragon  and  has  the  chance  to  do  kill  it,  he  finds  that  he  no  longer   wants  to  do  it  and  instead,  befriends  with  the  dragon,  which  leads  him  towards   learning   more   about   these   creatures   and   discover   how   his   tribe   have   been   misjudging  the  dragons.     The   movie   was   a   commercial   and   critical   success,   earning   nearly   500$   million   worldwide  and  being  awarded  with  multiple  prizes,  including  10  Annie  Awards   and  two  nominations  to  the  Academy  Awards.     The  score  of  the  movie  is  a  wonderful  example  of  how  to  create,  work  with  and   develop  different  musical  motifs.1  It  is  also  a  great  example  of  orchestration  and   integration   of   non-­‐traditionally   orchestral   instruments   (electronics,   electric   guitar,   as   well   as   many   instruments   associated   with   the   Celtic2  culture,   such   as   fiddle,  bagpipes,  dulcimer  and  whistles)  in  an  orchestral  context;  all  this  making   it  a  perfect  educational  material,  apart  from  a  wonderful  piece  of  art  on  its  own.                                                                                                                   1  Or  themes.   2  The  Vikings  aren’t  technically  considered  as  a  part  of  the  Celtic  culture,  they   2 were    The  pVart   ikings   of  the   aren’t   Scandinavian   technically  ocr  onsidered   Nordic  culture   as  a  piart   nstead.   of  the   That   Celtic   said,   culture,   it  s  true   they   that   were  part  of  the  Scandinavian  or  Nordic  culture  instead.  That  said,  it  s  true  that   Vikings  attacked  many  times  the  coasts  of  England  and  Scotland,  so  they  could   have  been  in  direct  contact  with  Celtic  instruments.     As  a  side  note,  maybe  the  use  of  traditional  Finnish  instruments  would  have  been   a  more  accurate  choice,  as  Christian  Clemmensen  (founder  of  Filmtracks.com)   commented.     Composer’s  Bio:  John  Powell     Born   in   East   Sussex   (England)   in   1963,   John   Powell   is   on   of   the   most   renown   composers  of  our  time.  He  is  known  for  his  work  in  action  thrillers  (The  Bourne   Identity,  The  Bourne  Supremacy,  The  Bourne  Ultimatum…)  and  animated  movies   (Shrek,  Bolt,  Rio…),  being  this  last  genre  his  most  prolific  to  date.         Powell  started  his  musical  career  as  a  violin  player  when  he  was  7,  but  his  father,   who  was  a  tuba-­‐player  with  the  Royal  Philharmonic,  always  encouraged  him  to   not   to   be   a   player:   to   be   a   composer.   In   an   interview,   Powell   confessed   that   he   was  a  “classical  musical  posh”  his  early  ages,  and  didn’t  become  interested  in  pop   until  his  teens.     After   graduating   at   the   London   Trinity   College   of   Music,   he   worked   as   a   tape   operator,   at   Sir   George’s   Studio,   in   London.   He   tried   a   career   as   a   classical   concert  music  composer,   but soon saw that this way he could not make a living. His first paid work as a composer came from ad jingles. Since his very beginnings as a professional composer, he embraced computer composition, and was in part thanks to this that he was recommended to Hans Zimmer in the mid-1990s. Under Zimmer’s mentorship, he earned his first two feature film gigs: Face/Off (1997) and Antz (1998). From that point, his career skyrocketed and, since then, he has  been  nominated   and  awarded  on  multiple  occasions,  including  more  than  20  ASCAP  awards  and   one   Academy   Awards’   nomination   for   his   work   in   the   Dreamwork’s   animated   movie  “How  to  Train  Your  Dragon”.       After   almost   20   years   working   in   Hollywood,   Powell   has   taken   a   sabbatical   to   work  on  a  45-­‐minute  Oratorio  commemorating  the  centenary  of  the  outbreak  of   the  First  World  War.   Synopsis  of  the  film:     How  To  Train  Your  Dragon  is  the  story  of  Hiccup  Horrendous  Haddock  III,  a  14-­‐ year   old   Viking   from   the   Tribe   of   the   Hairy   Hooligans,   and   how   he   met   and   became   friends   with   Toothless,   a   Night   Fury,   one   of   the   strangest   and   most   intelligent  Dragon  species.     The   story   takes   place   in   the   village   of   Berk,   a   small   village   that,   following   Hiccup’s   directions,   is   located   twelve   days   North   of   “Hopeless   and   few   degrees   South   of   “Freezing   to   Death”,   located   solidly   on   the   Meridian   of   Misery.   There,   Hiccup,  a  skinny,  small  but  inventive  guy,  tries  to  join  his  town’s  fight  against  the   dragons  that  constantly  raid  it,  but  his  father,  the  village’s  chief  Stoick  the  Vast,   will   not   allow   Hiccup   to   do   so.   Despite   that   fact,   Hiccup   manages   to   sneak   into   the   battle   and   down   a   “Night   Fury”   (one   of   the   most   mysterious   species   of   dragons)   with   an   artifact   of   his   invention   but,   when   the   moment   comes,   he   cannot  bring  himself  to  kill  it.  Instead,  Hiccup  and  the  dragon,  whom  he  names   Toothless,  become  friends  allowing  Hiccup  to  learn  about  the  dragons  and  how   him  and  his  fellow  villagers  have  misjudged  them.     ALL   THE   TIMMNG   ARE   DONE   CONSIDERING   THAT   THE   MOON   OF   THE   DREAMWORKS  LOGO  APEARS  AT  00:00:02     Themes:       Theme  1:  BERK         Theme  2:  DRAGONS!           Theme  3:  WARRIORS         Theme  4:  STOICK  THE  VAST       Theme  5:  LOVE  THEME           Theme  6:  EVIL  DRAGONS                 Theme  7:  HICCUP       Theme  8:  FIGHTING  DRAGONS       Theme  9:  DISCOVERY       Theme  10:  TOOTHLESS       Theme  11:  TRAINING  WITH  DRAGONS                 More  than  an  actual  theme,  it  is  a  recurrent  accompaniment  motif  that  appears   several  times  throughout  the  soundtrack     Theme  12:  FORBIDDEN  FRIENDSHIP       Cue  1:  This  is  Berk   00:00:02  -­‐  00:04:02     This   cue   serves   as   an   introduction   to   both:   the   movie   and   some   of   the   main   themes/characters  that  are  appearing  in  the  movie.It  can  be  roughly  divided  in   two  big  sections,  “Intro-­‐section”  and  “Fight-­‐section”  (listed  as  “Introduction”  and   “This  is  Berk”  respectively  in  the  expanded  score  album),  being  the  second  one   the  largest  (starting  with  the  transition  that  can  be  hear  from  00:01:00).     The   whole   cue   is   done   in   such   a   way   that   describes   what   is   going   on   in   the   picture,  while  still  having  a  very  strong  musical  direction/drive.  The  sync  points   are   done   in   such   a   way   that   they   sound   as   a   part   of   the   natural   develop   of   the   musical  phrase,  in  a  very  elegant  way.     The  main  sync  points  that  we  find  are  the  following:   -­‐00:01:10    Introducing    the  theme  DRAGONS!  Just  with  the  cut.   -­‐00:01:46    Introducing  the  theme  STOICK   THE   VAST,  synced  with  the  move  of   Stoick’s  head.   -­‐00:02:07,  after  they  yell  “Hoist  the  torches”,  the  music  modulates  up,  following   the  movement  of  the  torches  in  the  picture.   -­‐00:02:44    as  in  00:02:07,  the  music  gets  higher,  increasing  the  tension.   -­‐00:02:55   Introducing   the   LOVE   THEME   as   Astrid   turns   around.   The   strongest   option  for  this  sync  point  would  have  been  the  fireball  at  00:02:53,  but  the  sound   effects  would  have  clashed  with  the  music.   -­‐00:03:23    when  Gobber  says  “you  can’t  swing  an  axe”,  the  music  gets  a  “cowboy-­‐ music”  flavor.   -­‐00:03:30    the  music  stops  as  the  catapult  projectile  is  accidentally  fired.     The   choice   of   instrumentation   for   this   first   cue   is   Grand   Orchestra,   with   choir   and   tin   whistle.   The   cue   starts   with   a   brass   chorale,   followed   immediately   by   a   melodic   section   in   which   the   woodwinds   take   the   lead   and,   after   that,   a   full-­‐ orchestra  section  that  keeps  going  pretty  much  until  the  end  of  the  cue.     This  choice  of  Brass-­‐>Woodwinds-­‐>Strings/Full  orchestra,  is  somehow  peculiar,   especially  if  we  keep  in  mind  that  we  are  speaking  about  the  intro  of  the  movie.   Maybe,  a  more  logical  approach  would  have  been  choosing  exactly  the  opposite   order  for  introducing  the  instruments  (going  from  those  capable  of  playing  with   the  least  intensity  to  those  able  to  be  the  loudest  in  the  whole  ensemble).     That   say,   it   is   true   that   the   cue   works   very   well   and,   its   peculiar   way   of   introducing  the  colors  of  the  orchestra,  gives  it  an  extra  flavor  that  maybe  could   have  not  been  achieved  with  a  different  approach.       We  can  find  the  following  themes  in  the  first  Cue:     Theme   Time   Description   Berk   00:00:02   Slow  chorale  with  brass.  Works  as  an  intro.   Dragons!   00:00:25   Slow   with   woodwinds,   choir   and   strings.   Has   a   magical  and  Celtic  flavor  that  helps  to  locate  the   story.   Dragons!   00:01:10   Warriors   00:01:24   Dragons!   00:01:32   Stoick  The  Vast   00:01:47   Dragons!   00:02:07   Fighting  Dragons   00:02:22   Warriors   00:02:37   Normal  tempo.  Much  faster  than  previously  and   with   an   action-­‐oriented   approach.   The   use   of   big   unisonos   an   low   choir,   gives   a   “primitive   feeling”   to   it   that   emphasizes   the   feeling   of   being  in  the  middle  of  a  battle.   The   melody   is   spread   all   around   the   orchestra,   with   a   mix   of   strings,   woodwinds,   brass   and   choir.   As   a   opposition   to   DRAGONS!,   this   theme   makes   a   bigger   use   of   an   accompanied   texture,   giving   the   melody   to   the   lower   section   of   the   orchestra,   predominantly   brass,   while   the   higher   instruments   play   an   accompaniment.   There  is  not  a  significant  change  in  the  mood.   This   is   just   a   continuation   of   the   previous   segment  that  works  mostly  as  a  transition  until   the   next   significant   change.   One   thing   that   is   worth   highlighting   is   how   the   instrumentation   gets  smaller  by  the  end  of  this  transition  (going   from   full   orchestra   to   woodwinds   with   some   light   accompaniment),   which   helps   to   emphasize  the  character  of  the  next  theme.   Mainly  characterized  by  the  use  of  the  choir  as   the   leading   instrument,   this   is   by   far   the   most   Epic   of   the   themes   presented,   emphasizing   the   fact   that   Stoick   a   great   warrior   and   a   hero   for   his  village.   At   this   point   the   score   modulates   one   step   higher.  This  happens  at  the  same  time  in  which   the   torches   are   elevated   in   the   picture,   making   this   modulation   a   sort   of   sync   point.   Besides   that,   the   orchestration   is   quite   similar   to   one   used  in  the  previous  presentations  of  the  theme,   until   00:02:14,   where   it   becomes   much   lighter,   giving   the   leading   melody   to   the   whistles   and   flutes,   while   the   brass   almost   disappear   and   the   rest   of   the   orchestra   work   as   a   light   accompaniment.   The  leading  melody  appears  in  the  horns  while   the   rest   of   the   orchestra   play   a   light   “wavy”   accompaniment.   At   this   point,   this   theme   is   used   almost   as   a   joke   (since   appears   when   Hiccup  mentions  that  he  is  “way  too  muscular”   for  the  dragons)  and  works  as  a  bridge  until  the   next  tutti.   At   this   point   the   orchestra   plays   a   powerful   tutti,   giving   the   main   melody   to   the   low   brass   and   the   male   voices   of   the   choir,   while   the   strings  and  woodwinds  have  a  more-­‐secondary   Love  Theme   00:02:55   HICCUP   00:03:11   Fighting  Dragons   00:03:54   role,   while   playing   a   “wavy”   accompaniment,   quite   similar   to   the   utilized   in   previous   sections   of  the  piece.     The   two   most   noticeable   changes   that   occur   at   this   point   are   the   orchestration   changes   (the   violins,   woodwinds   and   horn   play   the   leading   melody)  and  the  meter  change,  from  a  binary  to   a  ternary  feeling.   The  theme  can  be  heard  starting  from  the  point   in  which  Hiccup  says  “I  need  to  make  my  mark”,   and   it’s   light   orchestration   resembles   the   sound   of   those   old   cartoons,   where   one   character   is   trying  to  sneak  around  a  forest.   The   character   of   the   music   changes   drastically   at  00:03:22,  where  it  becomes  a  clear  tribute  to   the  music  utilized  in  Westerns.   At   this   point,   the   theme   is   presented   in   such   a   way   that   it   sounds   epic   and   dreamy   at   the   same   time,   pointing   out   the   fact   that   Hiccup   yearns   to   fight   a   dragon,   but   it   is   impossible   at   the   same   time.         Cue  2:  Dragon  Battle     00:04:04  –  00:05:50     This  second  cue  can  be  divided  in  two  main  sections:  from  00:04:04  to  00:05:07   and   from   00:05:08   until   the   end   of   the   cue.   The   first   of   these   sections,   widely   characterized  by  the  use  of  the  theme  EVIL   DRAGONS,  work  as  a  description  of   what   is   going   on   in   the   picture,   accompanying   and   putting   the   mood   to   the   moment,   without   being   too   intrusive.   It   basically   works   as   a   description   of   the   environment  at  that  point  of  the  movie.   On   the   other   hand,   the   second   section   has   a   more   psychological   approach,   serving  to  represent  the  mood  of  Hiccup.   The  beginning  of  the  cue  is  synced  with  the  moment  in  which  Hiccup  leaves  the   sword   mid-­‐air   to   fall   over   the   whetsone.   The   music   is   based   mostly   in   two   themes:  EVIL  DRAGONS  and  FIGHTING  DRAGONS.     This  cue  is  full  of  soft  sync  points,  where  some  actions  take  place  in  time  with  the   musical  tempo  being  the  following  the  most  noticeable:       -­‐00:04:14    the  bite  of  the  dragon.   -­‐00:04:20    the  door  breaking.   -­‐00:04:31    the  dragon  being  hit  but  the  boulder.   -­‐00:04:34    the  off-­‐screen  explosion.   -­‐00:04:40    the  appearance  of  the  head  of  the  dragon  through  the  flames.   -­‐00:04:44    the  hit  on  the  head  of  the  dragon.   -­‐00:04:47    the  movement  of  the  eyes  of  the  dragon.   -­‐00:04:48    the  movement  of  the  dragon  (jumping  off  the  screen).   -­‐00:05:39  the  opening  of  the  catapult-­‐box.   -­‐00:05:22    the  movement  of  Hiccup  through  the  crowd  is  on  sync  the  music.  This   fact  is  enhanced  with  the  cymbal.  Another  interpretation  for  this  would  be  that   the   instrument   is   used   to   cover   a   tempo   change   of   an   edit   at   that   point   (even   when  none  of  them  are  really  noticeable),  or  maybe  it  is  just  used  to  emphasize   the  change  of  musical  material  (introducing  the  FIGHTING  DRAGONS  theme).     The  list  of  themes  utilized  in  this  cue  is  the  following:     Theme   Time   Description   Evil  Dragons   00:04:12   The   theme   starts   sounding   after   a   brief   introduction   by   the   low   brass   and   percussion.   It   is   characterized   by   having   the   melody   in   the   brass   and   being   constantly   accelerating.   All   this   is   done   over   an   almost   unalterable   continuous,   characterized  by  the  use  of  brass  and  percussion,   specially  the  Anvils.   Evil  Dragons   00:04:40   This   is   pretty   much   a   repetition   of   the   previous   section   of   the   cue,   with   some   variations:   on   this   occasion,   the   melody   sounds   slightly   lighter   and   appears   accompanied   by   some   basic   counterpoint  in  the  strings.   Fighting  Dragons   00:05:07   The  theme,  which  has  an  inherent  heroic  feeling,   starts   sounding   just   after   Hiccup   mentions   that   he   will   be   the   first   person   to   hunt   a   Night   Fury.   This  makes  us  believe  that  the  music  at  this  point   stops  describing  what  is  happening  in  the  village   and  focuses  on  what  happens  inside  the  mind  of   Hiccup,   thus   the   heroic   mood   despite   the   fact   that   the   whole   village   is   being   destroyed   by   the   attack  of  the  dragons.   Instrumentation-­‐wise,   probably   the   most   noticeable   aspects   are   the   fact   that   the   Anvils   stop   sounding   and   the   cease   of   the   use   of   counterpoint  in  the  melody.   Evil  Dragons   00:05:22   At   this   point,   the   music   is   still   focusing   on   Hiccup’s   mood   but,   at   the   same   time,   starts   describing   once   more   what   is   going   on   in   the   village.   That’s   why,   despite   using   the   EVIL   DRAGONS   theme,   it   sounds   triumphal,   instead   of   menacing.   This   done   by   changing   the   harmony   and  putting  the  melody  in  a  higher  register  than   previously.           Cue  3:  Did  Anybody  See  That?     00:06:07  –  00:07:06     This   cue   works   as   a   closure   of   the   whole   introduction   and   dragons’-­‐attack   episode.     It   keeps   the   tension   going   until   the   end   and   finishes   quite   abruptly   when  the  torch  falls  at  00:06:57.   Musically-­‐wise,  probably  the  most  remarkable  thing  is  the  fact  that,  for  the  first   time   in   the   whole   soundtrack,   we   can   clearly   hear   electronic   sounds   (at   the   very   beginning   of   the   cue,   mixed   with   acoustic   instruments).   Apart   from   that   peculiarity,   the   instrumentation   of   the   Cue   is   not   far   from   the   used   in   the   previous  2  Cues.     This  cue  has  several  sync  points,  despite  some  of  them  being  hard  to  notice:     -­‐00:06:07   the   harp   creates   a   soft   sync   point   with   the   movement   of   the   eyes   of   Hiccup  while,  at  the  same  time,  makes  the  camera  cut  feel  less  abrupt.   -­‐00:06:30   the   Bass   Drum   is   synced   with   the   movement   of   Hiccup,   when   he   hides   behind  the  torch.   -­‐00:06:33   the   movement   of   Hiccup’s   head   is   in   sync   with   the   music   and   emphasized  with  the  cymbals.   -­‐00:06:39   there   is   a   strong   sync   point   when   Stoick’s   feet   land   on   the   earth   and   the  theme  DRAGONS!  start  sounding.  This  is  further  accented  by  the  cymbal  that   can  be  heard  at  this  same  point.   -­‐00:06:56  the  percussion  at  the  end  follows  the  movement  of  the  falling  torch.       This  cue  utilizes  several  themes,  even  when  all  of  them  appear  slightly  of  heavily   modified.     Theme   Time   Description   HICCUP   00:06:11   This  theme  appears  briefly  (around  4  seconds)   at   the   beginning   of   the   cue.   It   sounds   as   a   fanfare,   with   the   melody   in   the   trumpets,   the   snare  drum  and  all  of  that  layered  over  runs  in   the  accompanying  piccolo  flute.  At  this  point  ,   this   theme   is   used   to   emphasize   the   triumph   and   happiness   of   Hiccup,   after   successfully   downing   the   Night   Fury   (even   when   this   happy   moment   is   soon   interrupted   by   the   appearance  of  the  Monstrous  Nightmare).   WARRIORS   00:06:20   Despite   the   shouts   from   Hiccup   and   all   the   sound   effects   that   are   being   used,   if   we   listen   carefully   we   notice   that   the   theme   WARRIORS,   with   its   characteristic   low   brass   and   choir,   is   sounding   underneath   the   whole   action   that   is   happening.   This   might   be   considered   as   some   sort   of   joke,   since   Hiccup   is   running   for   his   life,   instead   of   fighting   the   dragon.   STOICK  THE  VAST   00:06:33   This   theme   is   briefly   presented   (quite   DRAGONS!   00:06:39   modified)   seconds   before   the   appearance   of   Stoick   to   face   the   dragon.   At   this   point,   the   music   is   anticipating   what   is   going   to   happen   in  the  picture  but  is  not  really  a  great  spoiler,   since   the   theme   is   modified   to   make   it   sound   menacing,   which   could   perfectly   fool   the   audience,  making  them  think  that  the  music  is   representing   the   intentions   on   the   Monstrous   Nightmare,   instead   of   the   movement   off-­‐ screen  of  Stoick  to  defend  his  son.   Despite   the   fact   that   the   theme   DRAGONS!   is   the   one   that   is   being   played   at   this   point,   the   orchestration   utilized   is   closer   to   the   one   originally   used   in   WARRIORS.   This   might   be   considered   as   some   sort   of   fusion   between   both  themes.  Another  remarkable  aspect  is  the   fact   that   the   theme   is   played   slightly   faster   than  on  its  previous  appearances.       Cue  4:  War  Room     00:08:55  –  00:09:31     The   whole   cue   is   basically   a   modified   (softer   and   slowed   down)   version   of   the   theme   WARRIORS.     That   said,   the   cue   works   mainly   as   a   background   sound,   setting  an  after-­‐the-­‐battle  mood,  but  without  any  major  role.  Even  so,  there  are   some  elements  that  are  synced:     -­‐00:09:00  the  change  of  the  music  from  a  minor,  almost  nostalgic,  horn  line  to  a   happier   woodwind   melody   is   following   the   movement   of   Hiccus   through   the   house  and  his  immediate  escapade.   -­‐00:09:04  the  percussion  enhances  the  cut  of  the  camera  while  helping  to  cover   the  change  of  mood  of  the  music.     -­‐00:09:31   the   tension   that   has   been   created   by   the   underscore   below   the   speech   of  Stoick,  drives  to  the  point  in  which  all  the  Vikings  rise  their  hands.         Cue  5:  The  Downed  Dragon  (in  the  movie,  the  cue  starts  around  its  50th  second)   00:10:48  –  00:14:09     This  cue  appears  as  “The  Downed  Dragon”  in  the  soundtrack  and  as  “Out  there”   in   the   expanded   score   Album,   but,   in   both   cases,   there   is   around   50   seconds   at   the  beginning  that  are  missing  in  the  movie.3                                                                                                                     3  This  makes  us  think  that  we  are  facing  a  last-­‐minute  change,  where  the   producer  or  the  director  decided  that  the  fragment  of  the  movie  from  00:09:31   to  00:10:48  didn’t  need  music.     The  cue  is  full  of  elements  that  could  be  considered  as  almost  a  tribute  to  Hans   Zimmer  and  the  time  that  John  Powell  spent  working  with  him.  The  low  brass  +   percussion  +  electronics  (00:11:36),  the  string  ostinato  (00:12:43)  and  the  use  of   an   electric   guitar   mixed   with   orchestral   instruments   (00:13:54)   are   some   techniques  often  associated  with  Zimmer’s  style.   In  any  case,  this  cue  (especially  it’s  ending)  has  a  very  distinctive  tone  that  makes   it  stand  out  over  the  rest  of  the  soundtrack.4     Sync  Points:   -­‐00:11:36  when  the  trail  of  the  downed  Nigh  Fury  appears  on  camera.   -­‐00:11:51   the   music   emphasizes   the   moment   when   Hiccup   hides   after   seeing   the   dragon  instead  of  remarking  the  moment  in  which  he  actually  see  it.  This  might   have  been  done  to  not  to  anticipate  Hiccup’s  reaction  to  the  audience.   -­‐00:11:55  the  music  follows  the  movement  of  Hiccups  head,  making  it  a  soft  sync.   -­‐00:11:58  the  bass  pad/drone  appears  following  the  movement  of  the  camera,  as   soon  as  the  dragon  is  visible.  Once  again,  this  could  be  considered  as  some  sort  of   soft  sync.   -­‐00:12:08   the   bass   drum   and   the   harp   are   synced   with   the   moment   in   which   Hiccup  lands.  The  descending  arpeggio  in  the  harp  might  be  understood  as  a  way   to  emphasize  the  movement  of  Hiccup.   -­‐00:12:14  the  sync  here  appears  when  the  whole  dragon  is  on  camera,  the  rock   (lower   right   corner)   disappears   and   the   camera   movement   starts   lowering   down.   -­‐00:12:24  this  sync  point  is,  at  least,  strange.  The  most  logic  point  to  put  it  would   have   been   at   00:12:23   (when   the   dragon   moves   its   paw),   and,   since   the   music   “stinger”   is   predominantly   high-­‐pitched,   it   shouldn’t   clash   with   the   low-­‐ frequency  sound  effects  that  are  being  used  at  that  point.  Even  so,  the  composer   decided  to  emphasize  the  moment  in  which  Hiccup  hit  the  rock  instead.5   -­‐00:12:36   the   cymbal   follows   the   movement   of   the   camera   and   enhances   the   vision  of  the  open  eye  of  the  dragon.   -­‐00:13:10  the  cut  and  the  presentation  of  the  theme  TOOTHLESS  are  synced.   -­‐00:13:45   the   movement   of   the   dragon’s   pupil,   highlighted   by   the   Bartok   pizzicatti  in  the  strings,  restarts  the  flow  of  the  music  which  had  briefly  stopped   at  00:13:44.   -­‐00:13:51   the   jump   of   the   Night   Fury   is   emphasized   by   the   fast   run   in   the   woodwinds,   leaving   room   for   the   sound   effects   to   enhance   the   collision   of   Hiccup’s  head  against  the  rock  at  00:13:52.6   -­‐00:13:54   the   cut   of   the   camera   and   the   beginning   of   the   theme   TOOTHLESS   are   synced,  once  more.                                                                                                                           4  Even  if  not  as  the  “best”  cue,  yes  as  one  of  the  most  unique.   5  It  Works  perfectly  fine,  but,  from  an  analytic  point  of  view,  it  doesn’t  make  too   much  sense.   6  This  is  a  procedure  that  we  can  find  many  times  throughout  the  whole   soundtrack.   The  list  of  themes  used  in  this  cue  is  the  following:     Theme   Time   Description   HICCUP   00:10:48   The   melody   in   the   bassoon   and   the   sustained   noted   in   the   strings   give   to   this   slowed-­‐down  version  of  HICCUP’s  theme  a   warm   and   affective   color,   helping   the   audience   to   understand   that   Stoick   is   not   just   a   fearsome   warrior,   but   also   a   father   that  worries  about  his  son.   DISCOVERY   00:11:03   This   theme   appears   in   the   woodwinds   and   strings,   with   some   light   string   accompaniment   in   the   form   of   sustain   and   pizzicatti  notes,  which  confers  to  it  a  casual   and  easygoing  mood.   TOOTHLESS   00:13:01   Even  when  the  panting  and  growling  of  the   dragon   cover   the   entry   point   of   the   theme,   we  can  still  perceive  it.  The  said,  the  fact  is   that,   at   this   point,   the   theme   is   used   as   a   bridge  y  the  strings,  more  than  as  an  actual   theme.   TOOTHLESS   00:13:10   This   is   the   first   “real”   appearance   of   this   theme,   dramatically   played   in   the   strings   over   a   timpani   roll.   At   the   same   time,   the   tempo   accelerates,   which   increases   the   tension  even  more.   BERK   00:13:27   The  theme  is  utilized  slowed  down  a  lot  and   “minorized”,   conferring   an   almost   funeral   mood  to  it  (as  if  all  Hiccup’s  dreams  of  glory   died  at  that  point)   TOOTHLESS   00:13:54   As   a   contradistinction     to   the   previous   times,   this   time   around   the   theme   has   menacing   mood   emphasized   by   the   use   of   an   electric   guitar   combined   with   a   fiddle,   both  of  them  layered  over  the  orchestra.       Cue  6:  Bread-­‐making  Vikings   00:14:34  –  00:14:52     This   is   an   extremely   short   cue   based   entirely   on   the   materials   from   the   theme   EVIL   DRAGONS.   Consists   on   a   single   musical   phrase   (the   beginning   of   the   theme)  orchestrated  mainly  with  strings  and  horns,  with  some  sustained  noted   in   the   low   woodwinds   and   brass,   which   gives   to   it   a   mood   that   could   be   associated  as  a  “memory  of  the  recent  battle”.7                                                                                                                   7  Or  at  least  that  is  one  possible  interpretation  after  seeing  the  music  in  it’s   context.  In  any  case,  the  music  is  most  likely  there  to  fill  an  empty  space,  despite   all  the  possible  interpretations  that  could  be  made  about  it.       Cue  7:  Dragon  Training           00:16:12   –   00:19:09     (the   music   stops   briefly   between   00:18:49   and   00:18:57,   but  in  the  soundtrack  everything  is  listed  as  a  single  cue,  and  so  he  have  done  the   same  in  this  analysis).     The  cue  is  divided  in  5  sections,  each  one  representing  a  different  moment  of  the   training:   Entering   to   the   Arena:   00:16:12   -­‐   00:16:41   this   section   is   characterized   by   the   slow   pulse   of   the   music   and   glorious   and   Celtic   flavor   obtained   by   using   choir   and  bagpipes.   Hiccup’s   unhappiness:   00:16:41   -­‐   00:17:08   this   section   works   as   background   music   or   as   a   transition.   The   instruments   used   are   mainly   a   combination   of   strings  and  horns.   Preparing   to   the   Battle:   00:17:08   –   00:17:36   this   section   is   a   basically   a   continuous   increment   of   tension   obtained   by   the   repetition   of   an   ostinato   and   the  transposition  of  it  (from  low  to  high  strings).   Surviving!:  00:17:36  –  00:18:49  this  section  is  orchestrated  in  such  a  way  that  it   reminds  the  music  used  in  adventure  movies.8   End  of  the  Lesson:  00:18:57   –  00:19:09  this  section  is  mainly  compound  of  a  low   sustained  note  and  serves  to  close  this  “episode”  of  the  movie.       -­‐00:16:12   the   beginning   of   the   cue   is   synced   with   the   movement   of   the   Arena   door.   -­‐00:16:30  the  aerial  view  of  the  full  Arena  is  emphasized  with  the  cymbals  and   the  crescendo  in  that  starts  at  around  00:16:17.  The  choir  enhances  the  idea  of   “glory”  that  represents  fighting  in  the  Arena  for  the  young  Vikings.   -­‐00:17:40  the  dragon  hitting  the  wall  is  in  time  with  the  music.   -­‐00:17:47  the  music  is  synced  with  the  cut.  There  is  also  a  change  in  the  music  at   this  point.   -­‐00:18:12  the  change  in  the  music  is  synced  with  the  cut.   -­‐00:18:45   at   this   point   (where   Hiccup   is   trapped   between   the   dragon   and   the   rock  wall)  we  can  listen  a  tremolo  in  the  brass.  This  might  be  there  to  represent   Hiccup’s  fear.     About  the  thematic  materials  that  can  be  found  in  this  cue:     Theme   Time   Description   FIGHTING  DRAGONS   00:16:12   The  tempo  is  slowed  down  in  comparison  with   previous   appearances   of   the   theme.   The   orchestration   is   also   quite   different,   using   mainly   horns   and   choir   for   the   melody   and   adding  a  bagpipe  pedal  and  whistles  a  little  bit   later.  All  these  elements  confer  a  epic  (almost                                                                                                                   8  More  specifically  like  those  moments  in  which  the  Hero  is  successfully  escaping   from  a  trap.   glorious)  yet  Celtic  flavor  to  it.   FIGHTING  DRAGONS   00:17:47   After   the   cymbal   roll,   the   music   starts   utilizing   elements  from  the  theme,  but  the  theme  itself   doesn’t   appear   clearly   until   00:18:07   in   the   trumpet.   EVIL  DRAGONS   00:17:57   Here   happens   something   similar   to   what   happened   in   the   previous   case:   the   musical   material   is   based   in   elements   from   EVIL   DRAGONS,  but  the  whole  theme  itself  doesn’t   appear.  Compared  with  the  first  time  in  which   this  theme  was  presented  (in  the  2nd  Cue),  this   time   it   sounds   more   “casual”   and,   definitely,   less  wicked.   The   rest   of   the   Cue   (until   00:18:49)   is   a   mix   of   elements  from  FIGHTING   DRAGONS  and  EVIL   DRAGONS.     EVIL  DRAGONS   00:18:28   At   this   point   the   theme   recovers   its   original   “evil”   sound   but   the   tempo   and   orchestration   remains  similar  to  the  one  that  have  been  used   until  this  point.         Cue  8:  Wounded      (Based  almost  entirely  on  a  “faery”  version  of  “Berk”)   (00:19:51  –  00:21:10)     The  most  interesting  aspect  of  this  cue  is  the  instrumentation  and  how  it  changes   when  we  compare  it  with  previous  appearances  of  the  materials  that  are  being   used  in  the  Cue.   The   female   voices   and   choice   of   harmonies,   combined   with   the   long   notes   in   strings   and   horns   and   the   little   “sparkles”   in   the   woodwinds   and   percussion,   confer  to  this  cue  an  ancient/exotic,  almost  magical,  taste.   Also,  the  staticity  of  the  music  enhances  the  idea  of  a  pause  in  the  course  of  time,   as  is  everything  else  had  stopped  and  we  were  looking  at  a  frozen  scene.     This  cue  has  several  sync  points,  although  some  of  them  are  quite  subtle:   -­‐00:19:51  As  it  happened  several  times  before,  the  music  is  nor  synced  with  the   strongest  point  (the  dragon),  but  with  a  softer  one  (Hiccup’s  fall),  avoid  a  clash   between  music  and  SFX.   -­‐00:20:11  we  can  feel  a  soft  sync  point  but  it  is  hard  to  tell  if  the  music  is  pointing   out  the  fall  of  the  dragon  or  the  rise  of  Hiccup’s  head.   -­‐00:20:33   when   Hiccup   removes   his   hand   from   the   notebook   and   we   can   see   the   sketch  of  the  dragon  without  half  of  it’s  tail.   -­‐00:02:53   the   modulation   in   the   music   when   both,   the   dragon   and   Hiccup,   become   aware   of   the   presence   of   the   other   one.   This   modulation   appears   together   with   a   change   in   the   instrumentation   which   serves   to   take   the   audience   away   from   the   “dreamy”   atmosphere   that   was   established   by   the   first   part   of   the   cue.         This  is  the  list  of  themes  used  in  this  cue.     Theme   Time   Description   BERK   00:20:03   We   can   listen   to   it   in   the   choir.   This   choice   of   instrumentation  makes  it  sound  exotic  and  magical.   BERK   00:20:53   The   thematic   materials   used   are   the   same,   but   reorchestrated   and   in   a   lower   tonality,   making   it   sound   more   serious   and   solemn,   in   comparison   with   the   “faery”   taste  of  the  rest  of  the  cue.         Cue  9:  The  Dragon  Book         (00:22:18  –  00:24:29)     This   cue   feels   as   a   direct   continuation   to   the   previous   one,   musically-­‐wise   speaking,   since   it   starts   with   the   same   thematic   materials   and   with   a   (somehow)   slightly  similar  orchestration.9  One  of  the  main  differences  while  comparing  with   the   previous   cue   is   that   this   time   around   the   music   is   constantly   evolving   and   increasing  it’s  tension,  while  in  the  previous  cue  the  music  was  more  static.     This  cue  has  one  main  sync  point  at  00:23:22,  with  the  appearance  of  the  Night   Fury  in  the  Dragon  Book:   -­‐00:22:57   after   the   thunder,   the   musical   materials   change   from   BERK   to   EVIL   DRAGONS.   -­‐00:23:22  we  can  listen  to  a  wicked  version  of  the  theme  TOOTHLESS.   -­‐00:23:42   there   is   a   soft   sync   between   the   music   and   the   moment   in   which   Hiccup  drops  his  notebook,  although  this  could  be  understood  as  a  preparation   for  the  cut  and  the  ships’  scene.   -­‐00:24:08   the   music   changes   from   the   more   “introspective”   and   “landscapy”   feeling  to  an  almost  military-­‐march  sounding  music.   -­‐00:24:28  here  we  found  one  case  in  which  the  music  and  the  sound  effects  are   hitting  the  same  point  simultaneously.10       The  list  of  themes  that  we  can  find  in  this  cue  is  the  following:     Theme   Time   Description   BERK   00:22:18   The   choice   of   instrumentation   in   this   case   (harmonics  in  the  violins  and  voices  for  the  melody   and   electronics   +   orchestra   as   accompaniment)   make   this   cue   sound   mysterious   and   menacing,                                                                                                                   9  Understanding  by  that,  that  the  music  is  orchestrated  as  a  thin  and  mysterious   melody  over  a  mattress  of  sustain  notes.   10  As  we  have  previously  seen,  in  many  occasions  the  composer  decides  to  avoid   a  clash  between  sound  effects  and  music.   while  sounding  fascinating  at  the  same  time.   EVIL  DRAGONS   00:22:57   The  theme  is  used  mainly  as  a  continuation  for  the   cue,  as  it  keeps  increasing  the  tension.   TOOTHLESS   00:23:22   This   time   around,   the   theme   is   orchestrated11  to   sound   wicked   and   menacing,   in   contrast   with   the   voice   if   Hiccup,   who   cannot   believe   what   he   is   reading  in  the  book.   WARRIORS   00:23:51   The   theme   sounds   as   a   sailors’   melody,   while   sounding  sad,  nostalgic  and  Celtic  at  the  same  time.   This   feeling   happens   because   of   the   main   melodic   line  being  assigned  to  the  fiddle.           Cue  10:  Focus,  Hiccup!        00:24:40  –  00:26:35     We  can  find  the  following  sync  points:   -­‐00:24:40  the  beginning  of  the  Cue  is  not  exactly  synced  with  the  picture  (once   more,   the   beginning   of   the   music   is   slightly   late   to   leave   room   for   the   sound   effects).   -­‐00:25:02  at  the  point  in  which  they  find  the  “blind  spot”  of  the  dragon,  the  music   suddenly  stops.   -­‐00:25:12  the  music  keeps  going  with  the  dragonfire.   -­‐00:25:17   at   the   point   in   which   Hiccup   asks   more   information   about   the   Night   Fury,   the   music   follows   this   isolation   from   the   battle,   pointing   out   the   fact   that   Hiccup  is  not  really  focused  (as  the  Cue  name  mentions).   -­‐00:25:26  the  movement  of  Hiccup  is  synced  with  the  cymbal.   -­‐00:25:30   the   music   changes   when   the   cut   shows   Astrid’s   face,   following   the   psychology  of  this  character  instead  of  narrating  the  context  (something  similar   to  what  happened  earlier,  at  00:25:17).   -­‐00:25:35   the   music   changes   in   the   moment   in   which   the   dragon   notices   Hiccup,   going  back  to  use  the  music  to  describe  the  environment.   -­‐00:25:56  once  more,  at  this  point  the  music  stops  as  it  follows  Hiccup,  instead  of   the  actual  battle  with  the  dragon.   -­‐00:26:16  the  music  movement  stops  as  Astrid  hits  the  dragon.     List  of  themes  used  in  this  cue     Theme   Time   Description   EVIL  DRAGONS   00:24:40   This   is   the   first   point   in   the   movie   in   +   which   we   can   find   an   overlap   of   two   TRAINING  WITH  DRAGONS   different   themes,   even   when   TRAINING   WITH   DRAGONS   could   be   considered   more   as   a   recurrent   motif   than  as  an  actual  theme.   The   combination   of   percussion   and   short   notes   in   the   strings   recreate   an                                                                                                                   11  This  is  the  first  time  in  the  movie  that  we  can  clearly  listen  to  the  harpsichord,   which  appear  combined  with  harp,  brass,  stings  and  percussion.   “action   context”,   while   the   melody   in   the   brass   makes   the   overall   result   sound  epic.   TRAINING  WITH  DRAGONS   00:25:12   Here   the   theme   sound   lighter   as   the   instrumentation   changes   and   the   music   modulates  up.   WARRIORS   00:25:30   We   can   hear   a   light   and   faster   version   of   the   theme   WARRIORS,   as   if   the   music   was   sneaking   around   (following   the  movement  of  the  characters).   FIGHTING  DRAGONS   00:25:47   We   can   briefly   listen   this   theme   in   the   horns,   on   top   of   all   the   orchestral   movement  that  is  taking  place.       Cue  11:  Offering     (00:26:36  –  00:27:21)     The  beginning  of  this  Cue  is  overlapped  with  the  ending  of  the  previous  one.  The   whole  Cue  is  done  as  an  “indefinite”  background,  as  the  audience  doesn’t  know   exactly  what  is  going  to  happen.     -­‐00:26:55  we  find  a  soft  sync  when  Hiccup  takes  the  fish.   -­‐00:27:03  there  is  another  soft  hit,  as  the  Night  Fury  appears  in  the  screen.   -­‐00:27:10  the  music  changes,  following  the  story  more  than  hitting  one  specific   point.  Even  so  there  is  a  noticeable  change.     The  themes  that  we  can  find  in  this  Cue  are  the  following:     Theme   Time   Description   BERK   00:26:36   The   theme   appears   very   distorted,   recreating   an   (almost)   “scary-­‐moviesque”  context.       Cue  12:    Forbidden  Friendship         (00:27:52  –  00:31:48)     The  beginning  of  this  Cue  is  quite  peculiar  since  the  music  suggests  a  hard  Sync   Point  (which  in  this  case  would  be  the  bite),  and  it  starts  instead  on  a  softer  Sync   Point   (the   moment   when   Toothless   pulls   his   head   back).   This   was   done   to   let   room  for  the  sound  effects  and  avoid  a  clash  between  these  and  the  music.     This  cue  could  be  roughly  explained  as  a  huge  crescendo  (build  over  an  ostinato)   from  the  bite  at  00:27:52  until  the  point  in  which  Hiccup  realizes  that  the  Dragon   is  behind  him  (at  00:31:12).  From  there,  and  until  the  end  of  the  Cue,  the  music   changes   drastically   to   a   more   “faery”   style,   which   serves   to   emphasize   the   magical  moment  that  is  happening  in  the  picture  while,  at  the  same  time,  helps   releasing  all  the  tension  accumulated  by  the  previously  mentioned  crescendo.     The  sync  points  that  we  can  find  are  the  following:   -­‐00:27:52   the   beginning   of   the   Cue.   It   has   some   peculiarities,   as   mentioned   earlier.   -­‐00:29:07   when   Hiccup   tries   to   touch   the   Dragon   and   the   music   changes   as   it   does  the  dragon’s  mood.   -­‐00:29:25  the  harp,  representing  the  idea  of  flying  (and  traditionally  associated   with   thinking   and   memories   in   the   movies),   can   be   heard   as   the   dragon   watch   the  bird  flying,  sounding  somehow  magical  and  bittersweet  at  the  same  time.   -­‐00:31:12  the  music  changes  following  the  movement  of  Hiccup’s  shoulders  as  he   notices  that  the  dragon  is  behind  him.     Themes  used:     Theme   Time   Description   TOOTHLESS   00:29:01   We   can   hear   the   theme   in   the   vibraphone,   as   another   element   of   the   huge  build  up  that  is  in  fact  this  Cue.   FORBIDDEN  FRIENDSHIP   00:29:52   This   is   the   first   time   in   the   whole   (only  the  second  half)   soundtrack   in   which   we   can   hear   this   theme,   more   specifically,   it   appears   in   the  whistle  at  this  point.     TOOTHLESS   00:30:06   The   vibes   play   the   theme   TOOTHLESS,   +   while   strings   and   female   voices   are   BERK   playing   the   theme   BERK,   layering   both   themes.       Cue  13:  New  Tail   (00:32:53  –  00:35:29)     This  Cue  is  divided  in  three  main  parts:   -­‐The   first   part,   while   Hiccup   is   creating   the   new   tail   for   Toothless,   vastly   dominated  by  the  theme  DISCOVERY.   -­‐The  second  part,  less  defined  thematically-­‐wise,  from  00:33:43.   -­‐The  third  part  starts  at  00:34:47,  when  Toothless  notices  the  new  tail.     There  sync  points  that  we  find  in  this  Cue  are  the  following:   -­‐00:33:07  the  end  of  the  pickup  bar  of  the  theme  DISCOVERY  and  the  movement   of  the  book  in  the  picture  are  synced.   -­‐00:33:55  the  music  is  following  the  movements  of  Toothless,  as  he  notices  the   smell  of  the  eel.   -­‐00:35:29  the  Cue  ends  as  Hiccup  falls  into  the  water,  syncing  the  splash  with  the   cymbals.       Theme   Time   Description   DISCOVERY   00:33:06   We   can   listen   to   the   theme,  first  as  a  solo  line   in   the   whistle,   and   BERK   00:33:47    DRAGONS   00:34:49   immediately   after   that,   orchestrated   with   a   full   orchestra.   The   theme   is   not   presented   literally,   but   the   entire   segment   from   00:33:47   to   00:34:47   is   based   on   materials   from   BERK.   We  can  heard  the  theme,   first   in   the   whistle   and,   immediately   after   that,   fully   orchestrated   (something   similar   to   what   we   found   at   the   beginning   of   this   cue   with   the   theme   DISCOVERY).       Cue  14:  Teamwork   (00:35:39  –  00:36:14)     Probably   the   most   interesting   aspect   of   this   Cue,   mechanically-­‐wise,   is   the   fact   that  the  music  starts  before  the  actual  scene,  but  unlike  other  examples,  this  time   around,  the  music  starts  with  energy  from  the  very  beginning  (making  its  entry   point  feel  much  more  noticeable,  at  least  when  compared  with  other  cases).     This   Cue   has   only   one   clear   sync   point,   at   00:36:14,   when   they   throw   the   bucket   of  water.     The  only  theme  that  can  be  heard  in  this  Cue  is  the  following:     Theme   Time   Description   TRAINING  WITH  DRAGONS   00:35:41   The   theme   starts   sounding   at   this   point   in   the  piano  and  strings,  but   is   barely   audible   due   to   the  sound  effects.     The   rest   of   the   Cue   is   mostly   ambience   music,   recreating   the   sound   of   an   Amazonian   jungle, 12  which   is   quite   far   from   the   sound   of   the   rest   of   the   Soundtrack,  making  it  a  risky  choice.                                                                                                                           12  Or  at  least,  the  sound  that  usually  is  associated  with  them  in  films.   Cue  15:  Charming  the  Zippleback   (00:36:57  –  00:37:18)     This   cue   is   very   similar   to   the   Cue   Nº9:   Wounded,   to   the   point   that   it   almost   feels  as  a  music  edit  of  the  same  materials.   There   aren’t   many   thematic   elements   used   in   this   brief   cue,   which   (as   Wounded)  is  made  over  a  variation  of  the  theme  BERK.     There  is  some  sort  of  soft  sync  at  00:37:01,  where  the  music  changes,  following   the  picture  and  at  00:37:14,  where  the  trumpet  point  out  the  fear  that  produces   the  eel  in  the  dragon.       Cue  16:    See  you  Tomorrow   (00:37:28  –  00:41:11)       The   cue   begins   as   a   traditional   pennywhistle   Irish   song   and   slowly   evolves,   adding  materials  of  different  themes  as  the  story  is  narrated  by  the  picture.     The  sync  points  that  can  be  found  in  this  Cue  are  the  following:     -­‐00:37:48  the  music  follows  the  movement  as  Hiccup  raises  his  arm,  provoking   his  fall.   -­‐00:38:28  the  cut  and  the  cymbals  are  synced.   -­‐00:38:48  the  music  enhances  the  moment  in  which  Hiccup  finds  the  correct  spot   to  scratch  and  the  dragon  falls  asleep.   -­‐00:39:05  the  music  stops  expectantly,  waiting  for  the  picture  to  keep  narrating   the  story.   -­‐00:39:10   there   is   a   hit   (done   by   sound   effects)   immediately   followed   by   the   music.   -­‐00:39:29  the  music  anticipates  the  static  pose  of  Astrid.13   -­‐00:40:44   the   en   of   the   Cue   “jumps”   to   the   next   scene   of   the   story,   helping   to   understand  the  connection  between  two  completely  different  scenes.     This  cue  is  based  almost  entirely  in  three  themes:     Theme   Time   Description   TOOTHLESS   00:37:39   The  music  doesn’t  show  the  theme,  but  it   is  clearly  inspired  by  it.   DISCOVERY   00:38:01   The   theme   starts   sounding   as   Hiccup   discover   the   fact   that   the   grass   tame   the   dragons  and  make  them  playfull.   TOOTHLESS   00:38:35   The   theme   appears   in   mayor   mode,   fast   and  orchestrated  in  a  way  that  resembles   the  sound  of  marching  music  (mainly  due   to   the   combination   of   high   woodwinds   and  snare  drum)                                                                                                                   13  Or,  in  other  words,  is  hitting  a  little  bit  early.   DISCOVERY   00:38:53   TOOTHLESS   00:39:43   BERK   00:39:47   DISCOVERY   00:39:57   WARRIORS   00:40:44   The   theme   isn’t   pointing   out   anything   specifically.   It   is   just   a   coherent   continuation   of   the   musical   structure   of   the  cue.   The  theme  is  slowly  presented,  first  shyly   in   the   harpsichord,   and   progressively   in   the  rest  of  the  strings.  It  is  interesting  the   fact   that   it   is   presented   initially   as   melody,  but  shortly  after  that,  it  becomes   an  accompaniment.   The   theme   appears   in   the   horns,   layered   over   the   theme   TOOTHLES   (in   the   strings)   As   it   happened   earlier   (at   00:38:53),   the   theme   is   used   as   a   natural   continuation   of   the   cue.   This   time   around,   the   melody   is   assigned   to   the   string   section,   and   becomes   progressively   thinner,   to   the   point  in  which  it  stops  at  00:40:26.   The   theme   appears   slowed   down,   in   the   bassoon,  over  a  mattress  of  sustain  notes   in   the   strings.   The   overall   combination   creates  a  feeling  of  defeat.         Cue  17:  Test  Drive   (00:41:41  –  00:44:03)     In   this   cue   we   can   hear   for   the   first   time   a   complete   version   of   the   theme   FORBIDDEN   FRIENDSHIP.     This   might   done   be   to   point   out   the   fact   that   the   relation   between   Hiccup   and   Toothless   is   growing   as   they   are   becoming   close   friends.   The  overall  structure  of  the  Cue  is  A-­‐B-­‐A’,  being  the  middle  section  the  point  in   which   Hiccup   and   Toothless   are   separated   mid-­‐air   (and   the   music   changes   drastically).     The  main  sync  points  that  we  find  in  this  cue  are  the  following:     -­‐00:42:38  there  is  a  hit  (slightly  anticipated  by  the  woodwinds)  as  Toothless  hits   the  rock.   -­‐00:42:59  the  music  changes  as  Hiccup  loses  the  paper.   -­‐00:43:38   the   theme   FORBIDDEN   FRIENDSHIP   starts   sounding   following   the   movement  of  Hiccup’s  foot.             The  themes  used  in  this  cue  are:     Theme   Time   TOOTHLESS   00:41:45   BERK   00:42:03   FORBIDDEN  FRIENDSHIP   00:42:19   BERK   00:42:42   TOOTHLESS   00:43:30   FORBIDDEN  FRIENDSHIP   00:43:38   Description   The  theme  is  presented  in  the  bagpipes,   which  combines  with  the  landscape  and   the   fact   that   they   are   flying.   All   this   is   strong   enough   to   take   our   attention   away   from   the   cliché   of   thinking   about   “Scotland”  when  we  hear  bagpipes.14   The  theme  shows  up  in  the  horns,  over   the   theme   TOOTHLESS   (which   at   this   point  is  being  used  as  a  continuum).   The   theme   appears   complete   for   the   first   time   (as   the   friendship   and   connection   between   Hiccup   and   Toothless   is   consolidated),   over   an   accompaniment  that  is  made  as  a  result   of  a  variation  of  the  theme  TOOTHLESS   This   time,   the   theme   evolves   slightly   (becomes   slightly   more   developed   by   adding  more  notes  to  it).   Once   more,   the   theme   is   used   as   an   accompaniment  in  the  strings   This   time   the   orchestration   is   more   developed   (there   is   much   more   movement,   turning   the   music   into   a   more  action-­‐oriented  Cue).       Cue  18:  Not  So  Fireproof   (00:44:46  –  00:45:14)     This  short  cue  is  the  result  of  a  combination  of  elements  from  two  different  cues:   -­‐The   beginning   is   a   strongly   variated   version   of   EVIL   DRAGONS   (sounding   definitely  more  casual  and  playful  than  evil)   -­‐At  00:45:00  we  listen  the  second  half  of  the  theme  FORBIDDEN  FRIENDSHIP.       Cue  19:  This  time  for  sure   (00:47:37  –  00:48:14)     This  short  cue  is  almost  a  condensed  version  of  the  second  half  of  the  first  cue  of   the   soundtrack,   as   we   find   almost   the   same   themes   and   the   orchestration   is   identical   at   many   points.   In   fact,   from   00:48:03   until   the   end   of   the   cue,   the   instrumentation  used  is  the  same  that  we  could  listen  in  the  first  cue.                                                                                                                   14  The  reiterate  repetition  of  the  theme  with  slight  changes  in  the   instrumentation  vaguely  reminds  the  orchestration  of  the  main  theme  of   Chariots  of  fire.   We  find  sync  at  three  points  in  this  Cue:     -­‐00:47:37  the  beginning  of  the  Cue  is  synced  moment  in  which  Stoick  closes  the   door.   -­‐00:47:50   as   Astrid   pulls   down   Hiccup’s   shield,   the   music   also   “goes   down”   (becomes  lighter  both  in  dynamics  and  orchestration).   -­‐00:48:03   the   appearance   of   the   theme   WARRIORS   is   synced   with   the   movement  of  Astrid.     Even  when  the  Cue  is  short,  many  themes  are  being  used:     Theme   Time   Description   DRAGONS!   00:47:45   The   orchestration   is   quite   similar   to   the   one   utilized   for   this   same   theme   in   the   first  Cue  of  the  soundtrack.   FORBIDDEN  FRIENDSHIP   00:47:50   We   can   only   hear   a   variated   version   of   the  tail  of  the  theme,  but  is  clear  enough   to  point  it  out.   DRAGONS!   00:47:53   The   theme   appears   in   the   stacatti   of   the   oboe,  and  then,  progressively,  in  the  rest   of  the  woodwinds  and  orchestra.   WARRIORS   00:48:03   -­‐   DRAGONS!   00:48:10   -­‐         Cue  20:  Astrid  finds  Toothless   (00:49:50  –  00:50:21)     This   Cue   is   a   combination   of   the   themes   TOOTHLESS   (which   has   the   leading   role)   and   the   second   half   of   FORBIDDEN   FRIENDSHIP   (as   accompaniment   at   some   points).   The   orchestration   resembles   the   one   used   in   The   Downed   Dragon,  and  the  theme  TOOTHLESS  sounds  menacing  once  more  (at  least  at  the   beginning).   From   that   point,   the   rest   of   the   Cue   is   a   series   of   variations   of   the   same  theme.       Cue  21:  Astrid  goes  for  a  Spin   (00:51:22  –  00:52:00)     At  00:51:37  we  can  listen  one  of  the  melodies  that  were  used  in  the  Cue  See  you   Tomorrow. 15  Apart   from   that,   the   Cue   is   mainly   built   using   the   theme   DRAGONS!,  which  we  can  listen  at  00:50:22  and  00:51:50.     The  only  sync  point  that  is  being  used  is  found  at  00:51:37,  when  the  previously   mentioned  melody  “emerges”  as  they  emerge  from  the  water.                                                                                                                     15  It  hasn`t  been  classified  as  a  theme  because  it  only  appears  in  these  two  points.   Cue  22:  Romantic  Flight   (00:52:02  –  00:53:48)     This  Cue  is  made  with  a  lot  of  musicality,  without  following  frame-­‐by-­‐frame  what   is  going  on  in  the  picture  (which  means  that  there  are  not  too  many  sync  points),   but,  even  so,  it  works  beautifully.   The  structure  of  the  Cue  could  be  roughly  explained  as  a  continuous  build  up  and   then  a  tail  to  release  the  tension.     We  find  two  sync  points:   -­‐00:50:50  there  is  a  soft  sync  ad  the  theme  TOOTHLESS  appears,  following  the   movement  of  the  camera.   -­‐00:52:57  the  cut  is  synced  with  the  cymbals.     About  the  themes  used,  they  are  the  following:     Theme   Time   Description   LOVE  THEME   00:52:02   The  theme  is  presented  isolated,  as  a  solo   line   on   the   violin,   and   is   progressively   coated  by  the  harmony   LOVE  THEME   00:52:23   This   time,   the   theme   appears   in   the   Horns,   but   it   is   played   soft   and   carefully,   over  a  light  accompaniment.   TOOTHLESS   00:52:50   The   theme   appears   adapted   to   the   romantic   context,   with   variated   rhythms   and   with   a   lovely-­‐major   melody   that   hardly  reminds  the  first  appearance  of  the   theme.   LOVE  THEME   00:53:10   At   this   point   the   Cue   reaches   it’s   thickest   orchestration,  it’s  climax,  so  to  call  it.  The   whole   orchestra   is   playing,   making   it   sound  thick  and  glorious.       Cue  23:  Dragon’s  Den   (00:55:4716  –  00:56:19)     This   Cue   is   quite   different   from   previous   Cues.   Here   the   composer   opted   for   a   textural   approach,   but   using   primarily   orchestral   instruments   and   little-­‐to-­‐no   electronic  sounds.       Even   when   this   is   primarily   a   textural   Cue,   the   number   of   sync   points   that   we   find  is  smaller  than  what  we  could  think.   -­‐00:55:27  the  cymbals  and  the  movement  of  the  wings  of  Toothless  are  synced.   -­‐00:56:10  the  appearance  of  theme  EVIL  DRAGONS  is  synced  with  the  bite.   -­‐00:56:19  the  ending  of  the  Cue  is  synced  with  the  cut.                                                                                                                   16  The  beginning  of  this  Cue  is  really  hard  to  perceive,  because  of  all  the  sound   effects  that  are  being  played  at  the  same  time   We  find  the  following  themes  as  well:     Theme   Time   Description   EVIL  DRAGONS   00:55:09   The   theme   appears   slowed   down   and   with   it’s   rhythm   and   harmony   changed,   but   is   still   recognizable.   It   sounds   imposing   and   astounding   thanks  to  the  slow  tempo  and  the  instrumentation.   BERK   00:55:35   The   theme   appears   shyly   with   some   variations   in   the  melody.   EVIL  DRAGONS   00:56:10   The  theme  is  used  primarily  as  a  Coda,  the  close  this   chapter  of  the  story.         Cue  24:  The  Cove   (00:56:30  –  00:57:27)       This  short  as  smooth  Cue  is  based  entirely  on  materials  from  two  themes.  There   aren’t   noticeable   sync   points,   even   when   there   is   a   change   in   the   music   as   the   context   changes   (at   00:56:58).   Apart   from   that,   the   Cue   is   just   a   simple   and   beautiful  peace  that  works  as  a  “calm  in  the  middle  of  the  storm”  kind  of  Cue.     Theme   Time   Description   BERK   00:56:30   The   theme   is   used   with   truncated   rhythm   and   light   orchestration.   The   overall   context   creates   an   atmosphere  that  suggests  “plotting”  or    “sneaking”,  as   if  something  not  fully  legal  was  being  done.   LOVE  THEME   00:56:58   The   theme   starts   sounding   as   Astrid   notices   that   Hiccup   is   speaking   seriously   and   she   discovers   her   feelings   for   him.   The   theme   sounds   intimate   an   also   has   some   nostalgia   feeling,   as   if   the   music   was   reviving  stories  from  the  past.       Cue  25:  The  Kill  Ring   (00:58:03  –  01:02:18)     This  Cue  is  heavily  inspired  in  the  music  from  action/war  movies  as  it  combines   epic   elements   with   textural/rhythmic   elements.   That   said,   it   doesn’t   have   too   many  sync  points  for  a  Cue  of  its  nature:     -­‐00:58:43  there  is  some  sort  of  soft  syncing  at  this  point,  as  Hiccup  enters  in  the   Arena.   -­‐00:59:14  the  point  in  which  the  doors  are  broken  are  enhanced  by  the  cymbals.   -­‐00:59:54  the  music  stops  as  Hiccup  throws  his  helmet.   -­‐01:00:27  the  theme  EVIL   DRAGONS  start  sounding.  It  is  worth  saying  that  the   theme   is   following   the   actions   that   are   taking   place   off-­‐screen   at   this   point,   making  it  an  interesting  choice.17   -­‐01:01:49  the  music  stops  as  Toothless  stops  when  Hiccup  shouts.     The  theme  that  can  be  found  through  this  Cue  are  the  following:     Theme   Time   Description   HICCUP   00:58:09   The  slow  “path-­‐ed”  melody  in  the  horns,   the   light   accompaniment   and   the   reharmonization   of   the   theme   make   it   sound   Epic,   resembling   the   sound   of   some   Cues   traditionally   found   in   the   American  war-­‐movies.   BERK   00:58:43   The   theme   doesn’t   appear   in   its   full   “natural”  form,  but  this  passage  is  clearly   based  on  materials  from  BERK,  although   heavily  distorted  at  some  points.   -­‐     We   cannot   find   any   recognizable   theme   in  this  passage.  That  said,  there  are  some   elements  with  theme-­‐like  characteristics   (for   example   at   01:00:04   the   melody   in   the  trumpet  or  at  01:00:17  the  melody  in   the  strings).   The   whole   passage   has   primarily   a   textural   function   and   is   steadily   modulating  the  level  of  tension.   EVIL  DRAGONS   01:00:27   The   theme   appears   briefly,   as   Toothless   is   trying   to   scape   from   the   hole   to   help   Hiccup.   TOOTHLESS   01:00:38   The   theme   appears   heavily   distorted   in   the   strings,   modulating   every   4   notes,   oozing  anxiety,  as  Toothless  runs  to  save   his  friend.   FORBIDDEN  FRIENDSHIP   01:01:14   The   theme   can   be   hard   split   between   the   instruments   of   the   orchestra   (first   in   woodwinds  and  strings,  and  after  that  in   the  horns  and  glockenspiel).   TOOTHLESS   01:01:51   The   theme   sounds   dramatic   and   sad,   with   an   orchestration   that   somehow   reminds   the   first   appearance   of   the   theme  in  the  5th  Cue.                                                                                                                           17  An  alternative  could  have  been  using  an  anxious  version  of  the  theme   TOOTHLESS,  but  the  composer  saved  that  for  later.   Cue  26:  You’re  Not  a  Viking   (01:02:54  –  01:03:45)     This   Cue,   as   the   5th   one   “The  Downed  Dragon”,   has   it’s   beginning   cut.   When   we   compare   the   soundtrack   and   the   movie   we   find   that   the   Cue   starts   from   the   second  35,  with  all  the  beginning  (based  on  the  theme  EVIL  DRAGONS)  removed   from  the  final  cut.     The  cue  has  the  following  sync  points:     -­‐01:02:54  as  Stoick  turns,  the  music  starts.   -­‐01:03:21  the  music  changes  from  the  continuum  to  a  more  dramatic  section,  as   Stoick  pushes  Hiccup  back.   -­‐01:03:41   the   melody   here   is   felt   synced   with   the   moment   where   Stoick   raises   his  head  and  shows  how  affected  he  really  is.     Apart   from   the   previously   mentioned   EVIL   DRAGONS,   there   are   some   other   themes  used  in  this  Cue:     Theme   Time   Description   TOOTHLESS   01:02:54   The   theme   starts   sounding   in   the   harp   and   harpsichord,   and   it   is   used   as   a   continuum   as   the   harmony   modulates   several   steps   lower,   which   helps   to   increase  the  tension   WARRIORS   01:03:31   The   choices   of   orchestration,   harmony   and   rhythm   here   are   very   similar   to   the   ones   that   we   found   at   the   end   of   the   9th   Cue  “The  Dragon  Book”  and  at  the  end  of   the   16th   “See   you   Tomorrow”,   as   if   this   moment  were  a  combination  of  both;  with   a  mix  of  feelings  of  defeat  and  fear.         Cue  27:  Ready  the  Ships   (01:03:45  –  01:05:05)  &  (01:05:57  –  01:08:11)   In   the   movie   this   Cue   appears   split   in   two   halves   as   the   part   from   01:05:05   to   01:05:57  has  been  removed  from  the  final  cut.  There  is  also  a  section  removed   from  the  end  of  the  cue.18     Probably   the   most   interesting   aspect   of   this   Cue,   apart   from   how   beautiful   the   music  is  at  this  point,  is  the  orchestration.  Is  especially  interesting  to  see  how  the   composer   managed   to   blend   the   sound   of   the   bagpipes   and   voices   into   the   orchestra,  obtaining  an  epic,  yet  dramatic  and  cohesive  sound.                                                                                                                       18  Although  it  is  hard  to  tell,  since  the  sound  effects  cover  completely  the  music  at   this  point.   Besides   it’s   beginning,   there   aren’t   noticeable   sync   points   in   this   Cue   until   the   second  half:     -­‐01:07:10   as   Stoick   asks   for   silence,   the   music   stops,   being   coherent   with   the   context.   -­‐01:07:21  the  movement  of  Toothless’  head  and  the  beginning  of  the  theme  EVIL   DRAGONS  are  synced.   -­‐01:07:28  the  cymbal  anticipates  and  follows  the  movement  of  Toothless’  head.   -­‐01:07:58  the  music  (the  muted  trumpet  to  be  more  precise)  is  synced  with  the   cut,  as  the  context  changes.     About  thematic  material,  this  is  what  we  can  find  in  this  Cue:     Theme   Time     Description   WARRIORS   01:03:50   The   theme   is   used   with   a   slow   tempo,   making  it  sound  glorious  and  menacing   at  the  same  time.  Somehow,  it  reminds   the   orchestration   from   the   beginning   of   the  2nd  Cue,  as  if  the  “Evil”  ones  are  now   the  “Warriors”19  instead  of  the  dragons.   FORBIDDEN  FRIENDSHIP   01:04:18   The   theme   is   reharmonized,   making   it   sound   beautifully   sad   and   epic,   reflecting  the  suffering  of  Toothless  and   Hiccup,   who   is   watching   helplessly.   The   choice   of   a   combination   of   strings   and   voices   for   the   melody   confers   to   it   a   more  human  and  distressing  mood.   FIGHTING  DRAGONS   01:04:47   The   theme   is   used   as   a   closing   section,   as  it  dissolves  the  tension  little  by  little   until  only  one  note  remains.   HICCUP   01:06:00   At   this   point,   the   theme,   orchestrated   with   horns,   strings   and   voices,   sounds   melancholic,  slightly  bittersweet.   EVIL  DRAGONS   01:06:34   The   theme   in   the   voices   fuses   with   the   textural   sound   of   the   mist20,   resulting   in   a   textural-­‐yet-­‐thematic   section.   The   rhythm   of   the   melody   progressively   gets  dissolved  until  it  becomes  another   element  of  the  texture.   EVIL  DRAGONS   01:07:21   The  theme  appears  twice  in  a  row  with   differentiated   orchestrations   at   01:07:21   and   at   01:07:30,   being   the   second  one  one-­‐step  higher:   -­‐The  first  time  the  melody  is  in  the  low                                                                                                                   19  Using  this  terminology  just  to  follow  the  names  that  have  been  given  to  the   different  themes.   20  Meaning  by  mist  the  fact  that,  whenever  there  is  mist  in  the  movie,  the  choice   of  music  is  textural  (almost  Amazonian,  as  mentioned  earlier).   -­‐   01:07:38   brass  and  choir.   -­‐The   second   time,   the   melody   can   be   found   in   the   trumpets   with   some   support  of  the  strings.   In   this   fragment   he   find   thematic-­‐alike   elements,   but   none   of   them   is   directly   related  with  any  of  the  stated  themes.     EVIL  DRAGONS         Cue  28:  It  Ends  Today   (01:08:52  –  01:09:55)  The  Cue  ends  early,  when  we  comparing  the  movie  with   the  soundtrack.     When   comparing   the   soundtrack   and   the   movie,   we   find   that   there   is   some   editing  done  at  01:09:40  (in  the  soundtrack  there  is  not  a  pause  at  this  point).21     The  pause  is  there  (once  more)  to  leave  room  for  the  sound  effects.     -­‐01:09:25  at  the  point  in  which  Snotlout  smiles,  the  music  becomes  “friendlier”.   -­‐01:09:40  the  music  starts  after  the  sound  effects,  following  the  cut.   -­‐01:09:55  the  music  ends,  following  the  movement  of  Stoick’s  hand.     The  only  theme  that  we  find  in  the  Cue  is  WARRIORS  at  01:09:40.  The  beginning   of  the  cue  has  many  elements  that  loosely  resemble  some  themes,  but  they  aren’t   defined  enough  to  be  considered  as  part  of  any  theme.       Cue  29:  Battling  the  Green  Death   (01:11:15  –  01:17:10)     -­‐01:11:26  the  beginning  of  the  theme  EVIL  DRAGONS  is  synced  with  the  cut  that   shows  the  Green  Death.   -­‐01:11:53  as  Stoick  shouts,  the  music  changes  abruptly  its  path  (modulates).   -­‐01:12:44  the  music  stops  as  the  picture  shows  the  dumbfounded  face  of  Stoick.   -­‐01:13:30  the  cymbals  and  the  beginning  of  the  theme  HICCUP  are  synced  with   the  cut.   -­‐01:15:12   the   moment   in   which   Stoick   pulls   Hiccup   back   is   enhanced   by   the   cymbal.   -­‐01:15:33   the   beginning   of   the   theme   BERK   is   synced   with   the   movement   of   Toothless.   -­‐01:16:49   the   moment   where   the   came   shows   Astrid   is   synced   with   the   beginning  of  the  theme  TOOTHLESS.   -­‐01:17:10   the   ending   of   the   Cue   is   synced   with   the   moment   when   the   Green   Death  is  hit  by  Toothless’  flame.                                                                                                                     21  Since  the  track  was  probably  recorded  in  slices,  we  are  going  to  assume  that   both  are  edited,  but  we  will  take  as  “original”  the  movie  version.     Theme   EVIL  DRAGONS   Time   01:11:26   EVIL  DRAGONS   01:11:53   FIGHTING  DRAGONS   01:12:22   HICCUP   01:12:47   STOICK  THE  VAST   01:13:01   HICCUP   01:13:30   TRAINING  WITH  DRAGONS   01:13:46   TOOTHLESS   01:13:53   +   FIGHTING  DRAGONS   FIGHTING  DRAGONS   +   TRAINING  WITH  DRAGONS   FIGHTING  DRAGONS   EVIL  DRAGONS   TOOTHLESS   01:14:03   TOOTHLESS   01:15:18   01:14:14   01:14:32   01:15:00   Description   The   theme   appears   in   with   full   orchestra   with   an   extremely   busy   orchestration.   The   theme   here   sounds   one   step   higher  and  the  male  choir  sums  to  the   sound  of  the  orchestra.   The   melody   in   the   brass,   with   the   rhythmic   accompaniment,   turns   the   “sacrifice”  of  Stoick  and  Gobber  into  a   Epic,   almost-­‐heroic,   rescue   of   their   fellow  Vikings.   The   theme   appears   orchestrated   and   with  it’s  rhythm  changed  in  a  way  that   resembles   the   music   of   the   action   movies  of  the  80’s.   The   theme   is   used   at   this   point   almost   as  a  joke,  as  Gobber  points  out  the  fact   that  Hiccup  is  as  stubborn  as  Stoick.22   The  orchestration  is  similar  to  the  one   used   the   first   time   the   theme   was   presented   (in   the   1st   Cue),   but   it   is   extended  to  follow  the  story.   The   melody   and   the   harmony   is   distorted   at   this   point,   but   the   mood   of   the   music   still   sounds   as   in   the   previous  appearance  of  the  theme     -­‐   The   theme   TOOTHLESS   is   used   as   a   secondary   melody   in   the   high   woodwinds   while   the   theme   FIGHTING   DRAGONS   sound   in   the   horns.   The  melody  of  both  themes  is  heavily   distorted   (specially   the   melody   from   FIGHTING  DRAGONS,  in  the  strings).   -­‐   -­‐   The   melody   in   the   strings   create   the   dramatic   feeling.   The   orchestration   is   similar   to   the   one   used   in   the   first   appearance  of  the  theme,  but  without   the  timpani  roll.   The   theme   in   the   voices   and   the   changes   in   the   harmony   make   it   feel                                                                                                                   22  Another  possible  interpretation  for  this  would  be  that  the  theme  STOICK  THE   VAST  is  considered  as  an  “adulthood”  theme,  and  at  this  point  Stoick  finds  that   his  son  is  a  worthy  son  and  not  just  a  crazy,  dreamy  guy.   BERK   +   Toothless   01:15:33   FORBIDDEN  FRIENDSHIP   01:15:48   BERK   TOOTHLESS   FORBIDDEN  FRIENDSHIP   01:16:08   01:16:49   01:16:53   as   if   at   this   point   the   music   is   inside   the   mind   of   Stoick:   he   notices   that   he   was  wrong  about  Toothless  and,  even   when   he   is   still   not   sure   about   it,   he   helps  him.   The   theme   TOOTHLESS   is   used   as   an   accompaniment   in   the   high   woodwinds   while   the   rest   of   the   orchestra  focuses  on  the  other  melody   (which   appears   predominantly   in   the   brass  section).   The   theme   follows   BERK   seamlessly,   creating   a   whole   new   entity   with   the   fusion  of  both  themes   The   end   of   the   cue   uses   all   three   themes   in   such   a   way   that   they   all   seem   to   be   part   of   the   same   melodic   idea,  creating  a  “new”  longer  theme  as   a  result.       Cue  30:  That  Thing  Has  Wings   (01:17:11  –  01:18:18)   Even   when   this   Cue   is   completely   action-­‐oriented,   there   is   not   any   noticeable   syncing  between  the  picture  and  the  music.  The  mc  follows  the  path  of  the  scene,   but  there  is  nothing  openly  synced.     The   orchestration,   as   mentioned,   is   action-­‐oriented,   with   a   lot   of   textural   elements,   but   even   so,   there   are   some   easily-­‐noticeable   themes   that   are   being   used:     Theme   Time   Description   EVIL  DRAGONS   01:17:15   The   theme   appears   in   the   low   section   of   the   orchestra,   accompanied   with   “stabs”   made   by   runs  in  the  woodwinds  and  violins.   FIGHTING  DRAGONS   01:17:34   The   orchestration   makes   it   sound   epic   a   triumphal,   while   not   lowering   the   tension   level.   WARRIORS   01:17:47   The   theme   appears   slightly   distorted,   with   a   lot   of   movement   in   the   different   layers   of   instruments.  There  is  also  a  new  element,  the   echo   of   fragments   between   different   instruments,   which   helps   to   increase   the   tension  even  more.   FIGHTING  DRAGONS   01:18:00   The   theme   uses   even   more   repetitions   than   the   previous   one   and   the   actual   melody   is   compressed   (as   almost   runs)   between   these   repetitions.     Cue  31:  Counter  Attack   (01:18:23  –  01:20:05)     This   extremely   messy   Cue   is   made   by   combining   elements   from   the   themes   TOOTHLESS,  EVIL  DRAGONS  and  HICCUP.    The  majority  of  the  cue  is  based  on   materials   from   EVIL   DRAGONS,   although   they   are   treated   freely   to   create   an   “alive”  orchestra.23     The  Cue  starts  with  a  sync  at  01:18:23,  following  the  movement  of  Toothless:     -­‐01:18:25  the  theme  TOOTHLESS  start  sounding  at  the  same  time  that  the  Green   Death  receives  the  impact.   -­‐01:18:27   the   movement   of   Toothless   is   followed   by   the   music.   This   happens   again  at  01:18:31.   -­‐01:18:32  the  movement  of  the  head  of  the  Green  Death  is  in  sync  with  the  music,   although  since  it  is  a  relatively  slow  movement,  is  hard  to  tell.   -­‐01:19:25  the  theme  HICCUP  starts  sounding  just  as  Toothless  turns  around.   -­‐01:19:51  the  music  stops  as  Hiccup  gets  hit  by  the  tail  of  the  Green  Death.     The  themes  that  appear  in  this  Cue  are  the  following:     Theme   Time   Description   TOOTHLESS   01:18:25   The  theme  appears  in  the  high-­‐pitched  instruments   of   the   orchestra,   accompanied   with   a   counter-­‐ motive  that  is  the  equivalent  of  the  “stabs”  heard  in   the   woodwinds   in   the   previous   Cue;   but   this   time   around   they   appear   in   the   low-­‐pitched   instruments,   feeling  more  like  impacts  from  a  huge  hammer.   EVIL  DRAGONS   01:19:03   The  melody,  with  truncated  rhythms  and  harmony,   is   suggested   split   among   different   instruments   (some   of   them   completely   covered   by   the   sound   effects).   HICCUP   01:19:25   The  theme  appears  briefly,  as  a  fanfare.       Cue  32:  Where’s  Hiccup   (01:20:43  –  01:23:32)     This   Cue   starts   as   a   slow   and   sad   choral   and   is   gets   progressively   happier   as   Stoick  notices  that  his  son  is  alive.  Then  the  mood  keeps  evolving  following  the   story:     -­‐01:21:20   when   Toothless   opens   his   wings,   the   music   also   “opens”   changing   from  a  sad  sustained  mattress  to  a  more  vivid  and  happy  accompaniment.   -­‐01:21:32   the   beginning   of   the   theme   TOOTHLESS   is   synced   with   a   subtle   nod   of   the  dragon’s  head.                                                                                                                   23  It  feels  almost  like  a  hive  or  a  swarm  of  instruments.   -­‐01:21:59   the   theme   BERK   starts   sounding   at   the   point   in   which   Toothless’   nostrils  dilate  as  he  breath  in  Hiccup’s  face.   There  are  two  themes24  that  can  be  heard  in  this  Cue:     Theme   Time   Description   TOOTHLESS   01:21:32   The   orchestration   is   similar   to   the   one   used  in  Romantic   Flight,  but  the  rhythm   is  slightly  different.   BERK   01:21:59   This   is   the   only   time   in   the   whole     soundtrack  where  we  can  clearly  listen  to   an   isolated   piano.   The   composer   was   probably   saving   it   for   this   sad-­‐intimate   moment   where   both   friends   are   peacefully  together  again.   The   theme   is   followed   seamlessly   by   FORBIDDEN   FRIENDSHIP   (both   being   already  fused  as  a  single  theme).       Cue  33:  Coming  Back  Around   (01:23:25  –01:25:22)     -­‐01:24:31   the   theme   TOOTHLESS   starts   as   Hiccup   adjusts   his   peg   leg   to   the   saddle.   -­‐01:25:07  the  moment  when  Fishlegs’  hit  the  wall  with  his  dragon  in  synced  with   the  music.  This  happens  again  at  01:25:08.   -­‐01:25:16  the  credits  hit  by  the  music  (of  course).     Theme   Time   Description   LOVE  THEME   01:23:30   The   instrumentation   is   almost   the   same   that   was   TOOTHLESS   01:23:50   used   in   the   Cue   Romantic   Flight,   but   the   rhythm   is   slightly  different.  The  main  difference  is   LOVE  THEME   01:24:03   The   orchestration   gets   progressively   smaller   until   reaching   a   solo   violin   at   01:24:12.   It   is   interesting   how,   to   follow   the   path   of   the   picture,   two   sections   of   the  theme  are  overlapped  at  01:24:10.   TOOTHLESS   01:24:31   All  these  three  themes  are  used  as  a  steady  melody  at   BERK   01:24:39   this   point   of   the   movie.   The   orchestration   recreates   FORBIDDEN   01:24:55   perfectly  a  feeling  of  happy,  “almost-­‐perfect”,  ending.   FRIENDSHIP                                                                                                                               24  Although  FORBIDDEN  FRIENDSHIP  would  make  the  third,  it  is  already  fussed   with  BERK,  making  them  both  the  same  theme  at  this  point.